return count;
}
-std::deque<Transition*>& State::get_recipe()
-{
- if (recipe_.empty()) {
- for (const auto* s = this; s != nullptr; s = s->get_parent_state().get())
- if (s->get_transition_in() != nullptr)
- recipe_.push_front(s->get_transition_in().get());
- }
- return recipe_;
-}
-
aid_t State::next_transition() const
{
XBT_DEBUG("Search for an actor to run. %zu actors to consider", strategy_->actors_to_run_.size());