-XBT_ATTRIB_DEPRECATED_v325("Please manifest if you actually need this function")
- XBT_PUBLIC const std::vector<smx_actor_t>& process_get_runnable();
-
-// What's executed as SIMIX actor code:
-typedef std::function<void()> ActorCode;
+/** Execute some code (that does not return immediately) in kernel context
+ *
+ * This is very similar to simcall() right above, but the calling actor will not get rescheduled until
+ * actor->simcall_answer() is called explicitly.
+ *
+ * Since the return value does not come from the lambda directly, its type cannot be guessed automatically and must
+ * be provided as template parameter.
+ *
+ * This is meant for blocking actions. For example, locking a mutex is a blocking simcall.
+ * First it's a simcall because that's obviously a modification of the world. Then, that's a blocking simcall because if
+ * the mutex happens not to be free, the actor is added to a queue of actors in the mutex. Every mutex->unlock() takes
+ * the first actor from the queue, mark it as current owner of the mutex and call actor->simcall_answer() to mark that
+ * this mutex is now unblocked and ready to run again. If the mutex is initially free, the calling actor is unblocked
+ * right away with actor->simcall_answer() once the mutex is marked as locked.
+ *
+ * If your code never calls actor->simcall_answer() itself, the actor will never return from its simcall.
+ */
+template <class R, class F> R simcall_blocking(F&& code, mc::SimcallInspector* t = nullptr)
+{
+ // If we are in the maestro, we take the fast path and execute the
+ // code directly without simcall marshalling/unmarshalling/dispatch:
+ if (SIMIX_is_maestro())
+ return std::forward<F>(code)();