kernel::actor::ActorImpl* maestro_ = nullptr;
public:
- bool is_maestro(kernel::actor::ActorImpl* actor) const { return actor == maestro_; }
+ bool is_maestro(const kernel::actor::ActorImpl* actor) const { return actor == maestro_; }
void set_maestro(kernel::actor::ActorImpl* actor) { maestro_ = actor; }
kernel::actor::ActorImpl* get_maestro() const { return maestro_; }
void destroy_maestro()