/* s4u::Engine Simulation Engine and global functions. */
-/* Copyright (c) 2006-2019. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2006-2020. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
#include "src/instr/instr_private.hpp"
#include "src/kernel/EngineImpl.hpp"
#include "src/simix/smx_private.hpp" // For access to simix_global->process_list
+#include "src/surf/StorageImpl.hpp"
#include "src/surf/network_interface.hpp"
#include "surf/surf.hpp" // routing_platf. FIXME:KILLME. SOON
#include <simgrid/Exception.hpp>
+#include <algorithm>
#include <string>
XBT_LOG_NEW_CATEGORY(s4u, "Log channels of the S4U (Simgrid for you) interface");
}
/**
- * @brief A platform loader.
+ * Creates a new platform, including hosts, links, and the routing table.
*
- * Creates a new platform, including hosts, links, and the routing_table.
- * @param platf a filename of the XML description of a platform. This file follows this DTD :
- *
- * @include src/surf/xml/simgrid.dtd
- *
- * Here is a small example of such a platform
- *
- * @include examples/platforms/small_platform.xml
+ * \rst
+ * See also: :ref:`platform`.
+ * \endrst
*/
void Engine::load_platform(const std::string& platf)
{
double start = xbt_os_time();
- try {
- parse_platform_file(platf);
- } catch (const Exception& e) {
- xbt_die("Error while loading %s: %s", platf.c_str(), e.what());
- }
+ parse_platform_file(platf);
double end = xbt_os_time();
XBT_DEBUG("PARSE TIME: %g", (end - start));
}
-void Engine::register_function(const std::string& name, int (*code)(int, char**))
+void Engine::register_function(const std::string& name, int (*code)(int, char**)) // deprecated
+{
+ register_function(name, [code](std::vector<std::string> args) { return xbt::wrap_main(code, std::move(args)); });
+}
+void Engine::register_default(int (*code)(int, char**)) // deprecated
+{
+ register_default([code](std::vector<std::string> args) { return xbt::wrap_main(code, std::move(args)); });
+}
+
+/** Registers the main function of an actor that will be launched from the deployment file */
+void Engine::register_function(const std::string& name, void (*code)(int, char**))
{
- SIMIX_function_register(name, code);
+ register_function(name, [code](std::vector<std::string> args) { return xbt::wrap_main(code, std::move(args)); });
}
+
+/** Registers the main function of an actor that will be launched from the deployment file */
void Engine::register_function(const std::string& name, void (*code)(std::vector<std::string>))
{
- SIMIX_function_register(name, code);
+ register_function(name,
+ [code](std::vector<std::string> args) { return std::bind(std::move(code), std::move(args)); });
+}
+/** Registers a function as the default main function of actors
+ *
+ * It will be used as fallback when the function requested from the deployment file was not registered.
+ * It is used for trace-based simulations (see examples/s4u/replay-comms and similar).
+ */
+void Engine::register_default(void (*code)(int, char**))
+{
+ register_default([code](std::vector<std::string> args) { return xbt::wrap_main(code, std::move(args)); });
}
-void Engine::register_default(int (*code)(int, char**))
+void Engine::register_default(const kernel::actor::ActorCodeFactory& code)
{
- SIMIX_function_register_default(code);
+ simgrid::kernel::actor::simcall([this, &code]() { pimpl->register_default(code); });
}
+
+void Engine::register_function(const std::string& name, const kernel::actor::ActorCodeFactory& code)
+{
+ simgrid::kernel::actor::simcall([this, name, &code]() { pimpl->register_function(name, code); });
+}
+
+/** Load a deployment file and launch the actors that it contains
+ *
+ * \rst
+ * See also: :ref:`deploy`.
+ * \endrst
+ */
void Engine::load_deployment(const std::string& deploy)
{
- SIMIX_launch_application(deploy);
+ pimpl->load_deployment(deploy);
}
-/** @brief Returns the amount of hosts in the platform */
+
+/** Returns the amount of hosts in the platform */
size_t Engine::get_host_count()
{
return pimpl->hosts_.size();
if (pimpl->links_.find(name) == pimpl->links_.end())
throw std::invalid_argument(std::string("Link not found: ") + name);
- return pimpl->links_.at(name);
+ return pimpl->links_.at(name)->get_iface();
}
/** @brief Find an link from its name (or nullptr if that link does not exist) */
Link* Engine::link_by_name_or_null(const std::string& name)
{
auto link = pimpl->links_.find(name);
- return link == pimpl->links_.end() ? nullptr : link->second;
+ return link == pimpl->links_.end() ? nullptr : link->second->get_iface();
}
-void Engine::link_register(const std::string& name, Link* link)
+void Engine::link_register(const std::string& name, const Link* link)
{
- pimpl->links_[name] = link;
+ pimpl->links_[name] = link->get_impl();
}
void Engine::link_unregister(const std::string& name)
{
std::vector<Storage*> res;
for (auto const& kv : pimpl->storages_)
- res.push_back(kv.second);
+ res.push_back(kv.second->get_iface());
return res;
}
if (pimpl->storages_.find(name) == pimpl->storages_.end())
throw std::invalid_argument(std::string("Storage not found: ") + name);
- return pimpl->storages_.at(name);
+ return pimpl->storages_.at(name)->get_iface();
}
/** @brief Find a storage from its name (or nullptr if that storage does not exist) */
Storage* Engine::storage_by_name_or_null(const std::string& name)
{
auto storage = pimpl->storages_.find(name);
- return storage == pimpl->storages_.end() ? nullptr : storage->second;
+ return storage == pimpl->storages_.end() ? nullptr : storage->second->get_iface();
}
-void Engine::storage_register(const std::string& name, Storage* storage)
+void Engine::storage_register(const std::string& name, const Storage* storage)
{
- pimpl->storages_[name] = storage;
+ pimpl->storages_[name] = storage->get_impl();
}
void Engine::storage_unregister(const std::string& name)
{
std::vector<Link*> res;
for (auto const& kv : pimpl->links_)
- res.push_back(kv.second);
+ res.push_back(kv.second->get_iface());
return res;
}
std::vector<Link*> Engine::get_filtered_links(const std::function<bool(Link*)>& filter)
{
std::vector<Link*> filtered_list;
- for (auto const& kv : pimpl->links_)
- if (filter(kv.second))
- filtered_list.push_back(kv.second);
+ for (auto const& kv : pimpl->links_) {
+ Link* l = kv.second->get_iface();
+ if (filter(l))
+ filtered_list.push_back(l);
+ }
return filtered_list;
}
{
std::vector<ActorPtr> actor_list;
actor_list.push_back(simgrid::s4u::Actor::self());
- for (auto& kv : simix_global->process_list) {
+ for (auto const& kv : simix_global->process_list) {
actor_list.push_back(kv.second->iface());
}
return actor_list;
std::vector<ActorPtr> Engine::get_filtered_actors(const std::function<bool(ActorPtr)>& filter)
{
std::vector<ActorPtr> actor_list;
- for (auto& kv : simix_global->process_list) {
+ for (auto const& kv : simix_global->process_list) {
if (filter(kv.second->iface()))
actor_list.push_back(kv.second->iface());
}
return pimpl->netzone_root_->get_iface();
}
/** @brief Set the root netzone, containing all others. Once set, it cannot be changed. */
-void Engine::set_netzone_root(s4u::NetZone* netzone)
+void Engine::set_netzone_root(const s4u::NetZone* netzone)
{
xbt_assert(pimpl->netzone_root_ == nullptr, "The root NetZone cannot be changed once set");
pimpl->netzone_root_ = netzone->get_impl();
/** @brief Register a new netpoint to the system */
void Engine::netpoint_register(kernel::routing::NetPoint* point)
{
- // simgrid::kernel::actor::simcall([&]{ FIXME: this segfaults in set_thread
- pimpl->netpoints_[point->get_name()] = point;
- // });
+ simgrid::kernel::actor::simcall([this, point] { pimpl->netpoints_[point->get_name()] = point; });
}
/** @brief Unregister a given netpoint */
{
simgrid::s4u::Engine::get_instance()->run();
}
-void simgrid_register_function(const char* name, int (*code)(int, char**))
+void simgrid_register_function(const char* name, void (*code)(int, char**))
{
simgrid::s4u::Engine::get_instance()->register_function(name, code);
}
-void simgrid_register_default(int (*code)(int, char**))
+void simgrid_register_default(void (*code)(int, char**))
{
simgrid::s4u::Engine::get_instance()->register_default(code);
}
{
return simgrid::s4u::Engine::get_clock();
}
+int simgrid_get_actor_count()
+{
+ return simgrid::s4u::Engine::get_instance()->get_actor_count();
+}