#include "simgrid/s4u/host.hpp"
#include "simgrid/s4u/storage.hpp"
-std::unordered_map<simgrid::xbt::string, simgrid::s4u::Host*> host_list; // FIXME: move it to Engine
+std::unordered_map<std::string, simgrid::s4u::Host*> host_list; // FIXME: move it to Engine
int MSG_HOST_LEVEL = -1;
int USER_HOST_LEVEL = -1;
}
Host* Host::by_name_or_null(const char* name)
{
- try {
- return host_list.at(name);
- } catch (std::out_of_range& e) {
+ return by_name_or_null(std::string(name));
+}
+Host* Host::by_name_or_null(std::string name)
+{
+ if (host_list.find(name) == host_list.end())
return nullptr;
- }
+ return host_list.at(name);
}
Host *Host::current(){