friend kernel::EngineImpl;
#endif
- inline static xbt::signal<void(Io const&)> on_start;
- xbt::signal<void(Io const&)> on_this_start;
-
protected:
explicit Io(kernel::activity::IoImplPtr pimpl);
Io* do_start() override;
- void fire_on_completion() const override { on_completion(*this); }
- void fire_on_this_completion() const override { on_this_completion(*this); }
- void fire_on_suspend() const override { on_suspend(*this); }
- void fire_on_this_suspend() const override { on_this_suspend(*this); }
- void fire_on_resume() const override { on_resume(*this); }
- void fire_on_this_resume() const override { on_this_resume(*this); }
- void fire_on_veto() const override { on_veto(const_cast<Io&>(*this)); }
- void fire_on_this_veto() const override { on_this_veto(const_cast<Io&>(*this)); }
public:
enum class OpType { READ, WRITE };
- /*! \static Signal fired each time that any I/O actually starts (no veto) */
- static void on_start_cb(const std::function<void(Io const&)>& cb) { on_start.connect(cb); }
- /*! Signal fired each time this specific I/O actually starts (no veto) */
- void on_this_start_cb(const std::function<void(Io const&)>& cb) { on_this_start.connect(cb); }
-
/*! \static Initiate the creation of an I/O. Setters have to be called afterwards */
static IoPtr init();
/*! \static take a vector of s4u::IoPtr and return when one of them is finished.