virtual ~ReplayAction() = default;
void execute(xbt::ReplayAction& action)
{
// Needs to be re-initialized for every action, hence here
double start_time = smpi_process()->simulated_elapsed();
virtual ~ReplayAction() = default;
void execute(xbt::ReplayAction& action)
{
// Needs to be re-initialized for every action, hence here
double start_time = smpi_process()->simulated_elapsed();