// that we are searching again from `state(C)`. While the
// stack of states is properly adjusted to represent
// `state(C)` all together, the RemoteApp is currently sitting
- // at some *future* state with resepct to `state(C)` since the
- // recursive calls have moved it there.
+ // at some *future* state with respect to `state(C)` since the
+ // recursive calls had moved it there.
restore_program_state_with_current_stack();
// Explore(C, D + {e}, J \ C)
// actors in a consistent order since `std::map` is by-default ordered using
// `std::less<Key>` (see the return type of `State::get_actors_list()`)
for (const auto& [aid, actor_state] : stateC.get_actors_list()) {
- for (const auto& transition : actor_state.get_enabled_transitions()) {
- XBT_DEBUG("\t Considering partial extension for %s", transition->to_string().c_str());
- EventSet extension = ExtensionSetCalculator::partially_extend(C, &unfolding, transition);
- exC.form_union(extension);
+ const auto& enabled_transitions = actor_state.get_enabled_transitions();
+ if (enabled_transitions.empty()) {
+ XBT_DEBUG("\t Actor `%ld` is disabled: no partial extensions need to be considered", aid);
+ } else {
+ XBT_DEBUG("\t Actor `%ld` is enabled", aid);
+ for (const auto& transition : enabled_transitions) {
+ XBT_DEBUG("\t Considering partial extension for %s", transition->to_string().c_str());
+ EventSet extension = ExtensionSetCalculator::partially_extend(C, &unfolding, transition);
+ exC.form_union(extension);
+ }
}
}
return exC;