#if SIMGRID_HAVE_MC
#include "src/mc/explo/Exploration.hpp"
-#include "src/mc/transition/TransitionActorJoin.hpp"
+#include "src/mc/transition/TransitionActor.hpp"
#include "src/mc/transition/TransitionAny.hpp"
#include "src/mc/transition/TransitionComm.hpp"
#include "src/mc/transition/TransitionObjectAccess.hpp"
void Transition::replay(RemoteApp& app) const
{
replayed_transitions_++;
-
#if SIMGRID_HAVE_MC
app.handle_simcall(aid_, times_considered_, false);
app.wait_for_requests();
case Transition::Type::ACTOR_JOIN:
return new ActorJoinTransition(issuer, times_considered, stream);
+ case Transition::Type::ACTOR_SLEEP:
+ return new ActorSleepTransition(issuer, times_considered, stream);
case Transition::Type::OBJECT_ACCESS:
return new ObjectAccessTransition(issuer, times_considered, stream);