#include "src/mc/explo/odpor/odpor_forward.hpp"
#include <memory>
+#include <optional>
#include <unordered_map>
namespace simgrid::mc::odpor {
explicit WakeupTreeNode(const PartialExecution& u) : seq_(u) {}
explicit WakeupTreeNode(PartialExecution&& u) : seq_(std::move(u)) {}
+ WakeupTreeNode* parent_ = nullptr;
+
/** An ordered list of children of for this node in the tree */
std::list<WakeupTreeNode*> children_;
friend WakeupTreeIterator;
public:
+ ~WakeupTreeNode();
WakeupTreeNode(const WakeupTreeNode&) = delete;
WakeupTreeNode(WakeupTreeNode&&) = default;
WakeupTreeNode& operator=(const WakeupTreeNode&) = delete;
aid_t get_first_actor() const;
/** Insert a node `node` as a new child of this node */
- void add_child(WakeupTreeNode* node) { this->children_.push_back(node); }
+ void add_child(WakeupTreeNode* node);
};
class WakeupTree {