-/* Copyright (c) 2006-2021. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2006-2022. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
protected:
virtual ~Host(); // Call destroy() instead of manually deleting it.
Host* set_netpoint(kernel::routing::NetPoint* netpoint);
-#endif
-public:
- /** Called on each newly created host */
static xbt::signal<void(Host&)> on_creation;
- /** Called when the machine is turned on or off (called AFTER the change) */
+ static xbt::signal<void(Host const&)> on_destruction;
+
+public:
+ static xbt::signal<void(Host const&)> on_speed_change;
static xbt::signal<void(Host const&)> on_state_change;
- /** Called when the speed of the machine is changed (called AFTER the change)
+#endif
+ /** Add a callback fired on each newly created host */
+ static void on_creation_cb(const std::function<void(Host&)>& cb) { on_creation.connect(cb); }
+ /** Add a callback fired when the machine is turned on or off (called AFTER the change) */
+ static void on_state_change_cb(const std::function<void(Host const&)>& cb) { on_state_change.connect(cb); }
+ /** Add a callback fired when the speed of the machine is changed (called AFTER the change)
* (either because of a pstate switch or because of an external load event coming from the profile) */
- static xbt::signal<void(Host const&)> on_speed_change;
- /** Called just before destructing a host */
- static xbt::signal<void(Host const&)> on_destruction;
+ static void on_speed_change_cb(const std::function<void(Host const&)>& cb) { on_speed_change.connect(cb); }
+ /** Add a callback fired just before destructing a host */
+ static void on_destruction_cb(const std::function<void(Host const&)>& cb) { on_destruction.connect(cb); }
virtual void destroy();
#ifndef DOXYGEN
/** @brief Get the peak computing speed in flops/s at the current pstate, NOT taking the external load into account.
*
* The amount of flops per second available for computing depends on several things:
- * - The current pstate determines the maximal peak computing speed (use @ref get_pstate_speed() to retrieve the
- * computing speed you would get at another pstate)
- * - If you declared an external load (with @ref set_speed_profile()), you must multiply the
- * result of get_speed() by get_available_speed() to retrieve what a new computation would get.
+ * - The current pstate determines the maximal peak computing speed (use
+ * @verbatim embed:rst:inline :cpp:func:`get_pstate_speed() <simgrid::s4u::Host::get_pstate_speed>` @endverbatim
+ * to retrieve the computing speed you would get at another pstate)
+ * - If you declared an external load (with
+ * @verbatim embed:rst:inline :cpp:func:`set_speed_profile() <simgrid::s4u::Host::set_speed_profile>`
+ * @endverbatim ), you must multiply the result of
+ * @verbatim embed:rst:inline :cpp:func:`get_speed() <simgrid::s4u::Host::get_speed>` @endverbatim by
+ * @verbatim embed:rst:inline :cpp:func:`get_available_speed() <simgrid::s4u::Host::get_available_speed>`
+ * @endverbatim to retrieve what a new computation would get.
*
* The remaining speed is then shared between the executions located on this host.
- * You can retrieve the amount of tasks currently running on this host with @ref get_load().
+ * You can retrieve the amount of tasks currently running on this host with
+ * @verbatim embed:rst:inline :cpp:func:`get_load() <simgrid::s4u::Host::get_load>` @endverbatim .
*
* The host may have multiple cores, and your executions may be able to use more than a single core.
*
double get_speed() const;
/** @brief Get the available speed ratio, between 0 and 1.
*
- * This accounts for external load (see @ref set_speed_profile()).
+ * This accounts for external load (see
+ * @verbatim embed:rst:inline :cpp:func:`set_speed_profile() <simgrid::s4u::Host::set_speed_profile>` @endverbatim ).
*/
double get_available_speed() const;
VirtualMachine* create_vm(const std::string& name, int core_amount, size_t ramsize);
void route_to(const Host* dest, std::vector<Link*>& links, double* latency) const;
- void route_to(const Host* dest, std::vector<kernel::resource::LinkImpl*>& links, double* latency) const;
+ void route_to(const Host* dest, std::vector<kernel::resource::StandardLinkImpl*>& links, double* latency) const;
/**
* @brief Seal this host