-/* Copyright (c) 2006-2020. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2006-2021. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
xbt::signal<void(Actor const&)> s4u::Actor::on_resume;
xbt::signal<void(Actor const&)> s4u::Actor::on_sleep;
xbt::signal<void(Actor const&)> s4u::Actor::on_wake_up;
-xbt::signal<void(Actor const&)> s4u::Actor::on_migration_start; // deprecated
-xbt::signal<void(Actor const&)> s4u::Actor::on_migration_end; // deprecated
xbt::signal<void(Actor const&, Host const& previous_location)> s4u::Actor::on_host_change;
xbt::signal<void(Actor const&)> s4u::Actor::on_termination;
xbt::signal<void(Actor const&)> s4u::Actor::on_destruction;
ActorPtr Actor::init(const std::string& name, s4u::Host* host)
{
- kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self();
+ const kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self();
kernel::actor::ActorImpl* actor =
kernel::actor::simcall([self, &name, host] { return self->init(name, host).get(); });
return actor->get_iface();
ActorPtr Actor::create(const std::string& name, s4u::Host* host, const std::function<void()>& code)
{
- kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self();
+ const kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self();
kernel::actor::ActorImpl* actor =
kernel::actor::simcall([self, &name, host, &code] { return self->init(name, host)->start(code); });
// ***** Actor methods *****
-void Actor::join()
+void Actor::join() const
{
join(-1);
}
-void Actor::join(double timeout)
+void Actor::join(double timeout) const
{
kernel::actor::ActorImpl* issuer = kernel::actor::ActorImpl::self();
- kernel::actor::ActorImpl* target = pimpl_;
- kernel::actor::simcall_blocking<void>([issuer, target, timeout] {
+ const kernel::actor::ActorImpl* target = pimpl_;
+ kernel::actor::simcall_blocking([issuer, target, timeout] {
if (target->finished_) {
- // The joined process is already finished, just wake up the issuer right away
+ // The joined actor is already finished, just wake up the issuer right away
issuer->simcall_answer();
} else {
kernel::activity::ActivityImplPtr sync = issuer->join(target, timeout);
auto* arg = new kernel::actor::ProcessArg(pimpl_->get_host(), pimpl_);
XBT_DEBUG("Adding %s to the actors_at_boot_ list of Host %s", arg->name.c_str(), arg->host->get_cname());
- pimpl_->get_host()->pimpl_->add_actor_at_boot(arg);
+ pimpl_->get_host()->get_impl()->add_actor_at_boot(arg);
});
}
void Actor::set_host(Host* new_host)
{
- if (s4u::Actor::on_migration_start.get_slot_count() > 0) { // XBT_ATTRIB_DEPRECATED_v329
- static bool already_warned = false;
- if (not already_warned) {
- XBT_INFO("Please use s4u::Actor::on_host_change instead of s4u::Actor::on_migration_start. This will be removed "
- "in v3.29");
- already_warned = true;
- }
- s4u::Actor::on_migration_start(*this);
- }
-
const s4u::Host* previous_location = get_host();
kernel::actor::simcall([this, new_host]() {
- if (pimpl_->waiting_synchro_ != nullptr) {
- // The actor is blocked on an activity. If it's an exec, migrate it too.
+ for (auto const& activity : pimpl_->activities_) {
// FIXME: implement the migration of other kinds of activities
- kernel::activity::ExecImplPtr exec =
- boost::dynamic_pointer_cast<kernel::activity::ExecImpl>(pimpl_->waiting_synchro_);
- xbt_assert(exec.get() != nullptr, "We can only migrate blocked actors when they are blocked on executions.");
- exec->migrate(new_host);
+ if (auto exec = boost::dynamic_pointer_cast<kernel::activity::ExecImpl>(activity))
+ exec->migrate(new_host);
}
this->pimpl_->set_host(new_host);
});
- if (s4u::Actor::on_migration_end.get_slot_count() > 0) { // XBT_ATTRIB_DEPRECATED_v329
- static bool already_warned = false;
- if (not already_warned) {
- XBT_INFO("Please use s4u::Actor::on_host_change instead of s4u::Actor::on_migration_end. This will be removed in "
- "v3.29");
- already_warned = true;
- }
- s4u::Actor::on_migration_end(*this);
- }
-
s4u::Actor::on_host_change(*this, *previous_location);
}
kernel::actor::ActorImpl* issuer = kernel::actor::ActorImpl::self();
kernel::actor::ActorImpl* target = pimpl_;
s4u::Actor::on_suspend(*this);
- kernel::actor::simcall_blocking<void>([issuer, target]() {
+ kernel::actor::simcall_blocking([issuer, target]() {
target->suspend();
if (target != issuer) {
/* If we are suspending ourselves, then just do not finish the simcall now */
void Actor::kill()
{
- kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self();
+ const kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self();
kernel::actor::simcall([this, self] { self->kill(pimpl_); });
}
ActorPtr Actor::by_pid(aid_t pid)
{
- kernel::actor::ActorImpl* actor = SIMIX_process_from_PID(pid);
+ kernel::actor::ActorImpl* actor = kernel::actor::ActorImpl::by_pid(pid);
if (actor != nullptr)
return actor->get_iface();
else
void Actor::kill_all()
{
- kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self();
+ const kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self();
kernel::actor::simcall([self] { self->kill_all(); });
}
{
xbt_assert(std::isfinite(duration), "duration is not finite!");
- if (duration > 0) {
- kernel::actor::ActorImpl* issuer = kernel::actor::ActorImpl::self();
- Actor::on_sleep(*issuer->get_ciface());
-
- kernel::actor::simcall_blocking<void>([issuer, duration]() {
- if (MC_is_active() || MC_record_replay_is_active()) {
- MC_process_clock_add(issuer, duration);
- issuer->simcall_answer();
- return;
- }
- kernel::activity::ActivityImplPtr sync = issuer->sleep(duration);
- sync->register_simcall(&issuer->simcall_);
- });
-
- Actor::on_wake_up(*issuer->get_ciface());
+ if (duration <= 0) /* that's a no-op */
+ return;
+
+ if (duration < sg_surf_precision) {
+ static unsigned int warned = 0; // At most 20 such warnings
+ warned++;
+ if (warned <= 20)
+ XBT_INFO("The parameter to sleep_for() is smaller than the SimGrid numerical accuracy (%g < %g). "
+ "Please refer to https://simgrid.org/doc/latest/Configuring_SimGrid.html#numerical-precision",
+ duration, sg_surf_precision);
+ if (warned == 20)
+ XBT_VERB("(further warnings about the numerical accuracy of sleep_for() will be omitted).");
}
+
+ kernel::actor::ActorImpl* issuer = kernel::actor::ActorImpl::self();
+ Actor::on_sleep(*issuer->get_ciface());
+
+ kernel::actor::simcall_blocking([issuer, duration]() {
+ if (MC_is_active() || MC_record_replay_is_active()) {
+ MC_process_clock_add(issuer, duration);
+ issuer->simcall_answer();
+ return;
+ }
+ kernel::activity::ActivityImplPtr sync = issuer->sleep(duration);
+ sync->register_simcall(&issuer->simcall_);
+ });
+
+ Actor::on_wake_up(*issuer->get_ciface());
}
void yield()
XBT_PUBLIC void sleep_until(double wakeup_time)
{
- double now = SIMIX_get_clock();
+ double now = s4u::Engine::get_clock();
if (wakeup_time > now)
sleep_for(wakeup_time - now);
}
void execute(double flops, double priority)
{
- exec_init(flops)->set_priority(priority)->start()->wait();
+ exec_init(flops)->set_priority(priority)->vetoable_start()->wait();
}
void parallel_execute(const std::vector<s4u::Host*>& hosts, const std::vector<double>& flops_amounts,
exec_init(hosts, flops_amounts, bytes_amounts)->wait();
}
-void parallel_execute(const std::vector<s4u::Host*>& hosts, const std::vector<double>& flops_amounts,
- const std::vector<double>& bytes_amounts, double timeout) // XBT_ATTRIB_DEPRECATED_v329
-{
- exec_init(hosts, flops_amounts, bytes_amounts)->wait_for(timeout);
-}
-
ExecPtr exec_init(double flops_amount)
{
- ExecPtr exec(new Exec());
- exec->set_flops_amount(flops_amount)->set_host(get_host());
- return exec;
+ return Exec::init()->set_flops_amount(flops_amount)->set_host(get_host());
}
ExecPtr exec_init(const std::vector<s4u::Host*>& hosts, const std::vector<double>& flops_amounts,
const std::vector<double>& bytes_amounts)
{
- xbt_assert(hosts.size() > 0, "Your parallel executions must span over at least one host.");
+ xbt_assert(not hosts.empty(), "Your parallel executions must span over at least one host.");
xbt_assert(hosts.size() == flops_amounts.size() || flops_amounts.empty(),
"Host count (%zu) does not match flops_amount count (%zu).", hosts.size(), flops_amounts.size());
xbt_assert(hosts.size() * hosts.size() == bytes_amounts.size() || bytes_amounts.empty(),
xbt_assert(std::all_of(bytes_amounts.begin(), bytes_amounts.end(), [](double elm) { return std::isfinite(elm); }),
"flops_amounts comprises infinite values!");
- ExecPtr exec(new Exec());
- exec->set_flops_amounts(flops_amounts)->set_bytes_amounts(bytes_amounts)->set_hosts(hosts);
- return exec;
+ return Exec::init()->set_flops_amounts(flops_amounts)->set_bytes_amounts(bytes_amounts)->set_hosts(hosts);
}
ExecPtr exec_async(double flops)
{
ExecPtr res = exec_init(flops);
- res->start();
+ res->vetoable_start();
return res;
}
{
kernel::actor::ActorImpl* self = simgrid::kernel::actor::ActorImpl::self();
s4u::Actor::on_suspend(*self->get_ciface());
- kernel::actor::simcall_blocking<void>([self] { self->suspend(); });
+ kernel::actor::simcall_blocking([self] { self->suspend(); });
}
void exit()
{
simgrid::kernel::actor::ActorImpl::self()->get_iface()->set_host(new_host);
}
-void migrate(Host* new_host) // deprecated
-{
- set_host(new_host);
-}
} // namespace this_actor
} // namespace s4u
xbt_assert(actor_count > 0, "There is no actor!");
std::vector<simgrid::s4u::ActorPtr> actors = e->get_all_actors();
- sg_actor_t* res = xbt_new(sg_actor_t, actors.size());
+ auto* res = xbt_new(sg_actor_t, actors.size());
for (size_t i = 0; i < actor_count; i++)
res[i] = actors[i].get();
return res;
return simgrid::s4u::Actor::init(name, host).get();
}
-void sg_actor_start(sg_actor_t actor, xbt_main_func_t code, int argc, const char* const* argv)
+void sg_actor_start_(sg_actor_t actor, xbt_main_func_t code, int argc, const char* const* argv)
{
simgrid::kernel::actor::ActorCode function;
if (code)
function = simgrid::xbt::wrap_main(code, argc, argv);
- actor->start(std::move(function));
+ actor->start(function);
}
-sg_actor_t sg_actor_create(const char* name, sg_host_t host, xbt_main_func_t code, int argc, const char* const* argv)
+sg_actor_t sg_actor_create_(const char* name, sg_host_t host, xbt_main_func_t code, int argc, const char* const* argv)
{
simgrid::kernel::actor::ActorCode function = simgrid::xbt::wrap_main(code, argc, argv);
- return simgrid::s4u::Actor::init(name, host)->start(std::move(function)).get();
+ return simgrid::s4u::Actor::init(name, host)->start(function).get();
}
void sg_actor_set_stacksize(sg_actor_t actor, unsigned size)
* This function checks whether @a actor is a valid pointer and return its PID (or 0 in case of problem).
*/
-aid_t sg_actor_get_PID(const_sg_actor_t actor)
+aid_t sg_actor_get_pid(const_sg_actor_t actor)
{
/* Do not raise an exception here: this function is called by the logs
* and the exceptions, so it would be called back again and again */
* This function checks whether @a actor is a valid pointer and return its parent's PID.
* Returns -1 if the actor has not been created by any other actor.
*/
-aid_t sg_actor_get_PPID(const_sg_actor_t actor)
+aid_t sg_actor_get_ppid(const_sg_actor_t actor)
{
return actor->get_ppid();
}
* If none is found, @c nullptr is returned.
Note that the PID are unique in the whole simulation, not only on a given host.
*/
-sg_actor_t sg_actor_by_PID(aid_t pid)
+sg_actor_t sg_actor_by_pid(aid_t pid)
{
return simgrid::s4u::Actor::by_pid(pid).get();
}
+aid_t sg_actor_get_PID(const_sg_actor_t actor) // XBT_ATTRIB_DEPRECATED_v331
+{
+ return sg_actor_get_pid(actor);
+}
+
+aid_t sg_actor_get_PPID(const_sg_actor_t actor) // XBT_ATTRIB_DEPRECATED_v331
+{
+ return sg_actor_get_ppid(actor);
+}
+
+sg_actor_t sg_actor_by_PID(aid_t pid) // XBT_ATTRIB_DEPRECATED_v331
+{
+ return sg_actor_by_pid(pid);
+}
+
/** @brief Return the name of an actor. */
const char* sg_actor_get_name(const_sg_actor_t actor)
{
{
actor->set_host(host);
}
-void sg_actor_migrate(sg_actor_t process, sg_host_t host) // deprecated
-{
- process->set_host(host);
-}
/**
* @brief Wait for the completion of a #sg_actor_t.
* @param actor the actor to wait for
* @param timeout wait until the actor is over, or the timeout expires
*/
-void sg_actor_join(sg_actor_t actor, double timeout)
+void sg_actor_join(const_sg_actor_t actor, double timeout)
{
actor->join(timeout);
}
props[key] = value;
xbt_dict_free(&properties);
- /* Let's create the process: SIMIX may decide to start it right now, even before returning the flow control to us */
+ /* Let's create the actor: SIMIX may decide to start it right now, even before returning the flow control to us */
smx_actor_t actor = nullptr;
try {
- actor = simgrid::kernel::actor::ActorImpl::attach(name, data, host, &props).get();
+ actor = simgrid::kernel::actor::ActorImpl::attach(name, data, host).get();
+ actor->set_properties(props);
} catch (simgrid::HostFailureException const&) {
xbt_die("Could not attach");
}
return simgrid::s4u::this_actor::get_cname();
}
-void* sg_actor_self_data()
+void* sg_actor_self_get_data()
{
return simgrid::s4u::Actor::self()->get_data();
}
-void sg_actor_self_data_set(void* userdata)
+void sg_actor_self_set_data(void* userdata)
{
simgrid::s4u::Actor::self()->set_data(userdata);
}
+void* sg_actor_self_data() // XBT_ATTRIB_DEPRECATED_v330
+{
+ return sg_actor_self_get_data();
+}
+
+void sg_actor_self_data_set(void* userdata) // XBT_ATTRIB_DEPRECATED_v330
+{
+ sg_actor_self_set_data(userdata);
+}
+
sg_actor_t sg_actor_self()
{
return simgrid::s4u::Actor::self();
}
-void sg_actor_self_execute(double flops) // XBT_DEPRECATED_v330
+void sg_actor_self_execute(double flops) // XBT_ATTRIB_DEPRECATED_v330
{
simgrid::s4u::this_actor::execute(flops);
}
}
/** @brief Return the user data of a #sg_actor_t */
-void* sg_actor_data(const_sg_actor_t actor)
+void* sg_actor_get_data(const_sg_actor_t actor)
{
return actor->get_data();
}
+
/** @brief Set the user data of a #sg_actor_t */
-void sg_actor_data_set(sg_actor_t actor, void* userdata)
+void sg_actor_set_data(sg_actor_t actor, void* userdata)
{
actor->set_data(userdata);
}
-/** @brief Add a function to the list of "on_exit" functions for the current process.
- * The on_exit functions are the functions executed when your process is killed.
- * You should use them to free the data used by your process.
+
+void* sg_actor_data(const_sg_actor_t actor) // XBT_ATTRIB_DEPRECATED_v330
+{
+ return sg_actor_get_data(actor);
+}
+
+void sg_actor_data_set(sg_actor_t actor, void* userdata) // XBT_ATTRIB_DEPRECATED_v330
+{
+ sg_actor_set_data(actor, userdata);
+}
+
+/** @brief Add a function to the list of "on_exit" functions for the current actor.
+ * The on_exit functions are the functions executed when your actor is killed.
+ * You should use them to free the data used by your actor.
*/
void sg_actor_on_exit(void_f_int_pvoid_t fun, void* data)
{
if (bytes_amount != nullptr)
bytes = std::vector<double>(bytes_amount, bytes_amount + host_nb * host_nb);
- simgrid::s4u::ExecPtr exec(new simgrid::s4u::Exec());
- exec->set_flops_amounts(flops)->set_bytes_amounts(bytes)->set_hosts(hosts);
+ simgrid::s4u::ExecPtr exec = simgrid::s4u::this_actor::exec_init(hosts, flops, bytes);
exec->add_ref();
return exec.get();
}