-/* Copyright (c) 2007-2021. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2007-2022. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
#define SIMGRID_MC_PATTERN_H
#include "src/kernel/activity/CommImpl.hpp"
+#include "src/mc/remote/RemotePtr.hpp"
-namespace simgrid {
-namespace mc {
-
-enum class PatternCommunicationType {
- none = 0,
- send = 1,
- receive = 2,
-};
-
-class PatternCommunication {
-public:
- int num = 0;
- simgrid::mc::RemotePtr<simgrid::kernel::activity::CommImpl> comm_addr;
- PatternCommunicationType type = PatternCommunicationType::send;
- unsigned long src_proc = 0;
- unsigned long dst_proc = 0;
- const char* src_host = nullptr;
- const char* dst_host = nullptr;
- std::string rdv;
- std::vector<char> data;
- int tag = 0;
- int index = 0;
-
- PatternCommunication() { comm_addr = simgrid::mc::RemotePtr<simgrid::kernel::activity::CommImpl>(); }
-
- PatternCommunication dup() const
- {
- simgrid::mc::PatternCommunication res;
- // num?
- res.comm_addr = this->comm_addr;
- res.type = this->type;
- // src_proc?
- // dst_proc?
- res.dst_proc = this->dst_proc;
- res.dst_host = this->dst_host;
- res.rdv = this->rdv;
- res.data = this->data;
- // tag?
- res.index = this->index;
- return res;
- }
-};
+namespace simgrid::mc {
/* On every state, each actor has an entry of the following type.
* This represents both the actor and its transition because
* an actor cannot have more than one enabled transition at a given time.
*/
class ActorState {
+
/* Possible exploration status of an actor transition in a state.
* Either the checker did not consider the transition, or it was considered and still to do, or considered and done.
*/
};
/** Exploration control information */
- InterleavingType state = InterleavingType::disabled;
+ InterleavingType state_ = InterleavingType::disabled;
+
+ XBT_ATTRIB_UNUSED aid_t aid_;
+ /** Number of times that the actor was considered to be executed in previous explorations of the state space */
+ unsigned int times_considered_ = 0;
+ /** Maximal amount of times that the actor can be considered for execution in this state.
+ * If times_considered==max_consider, we fully explored that part of the state space */
+ unsigned int max_consider_ = 0;
+
+ /** Whether that actor is initially enabled in this state */
+ bool enabled_;
public:
- /** Number of times that the process was considered to be executed */
- // TODO, make this private
- unsigned int times_considered = 0;
+ ActorState(aid_t aid, bool enabled, unsigned int max_consider)
+ : aid_(aid), max_consider_(max_consider), enabled_(enabled)
+ {
+ }
+
+ unsigned int do_consider()
+ {
+ if (max_consider_ <= times_considered_ + 1)
+ set_done();
+ return times_considered_++;
+ }
+ unsigned int get_times_considered() const { return times_considered_; }
- bool is_disabled() const { return this->state == InterleavingType::disabled; }
- bool is_done() const { return this->state == InterleavingType::done; }
- bool is_todo() const { return this->state == InterleavingType::todo; }
+ /* returns whether the actor is marked as enabled in the application side */
+ bool is_enabled() const { return enabled_; }
+ /* returns whether the actor is marked as disabled by the exploration algorithm */
+ bool is_disabled() const { return this->state_ == InterleavingType::disabled; }
+ bool is_done() const { return this->state_ == InterleavingType::done; }
+ bool is_todo() const { return this->state_ == InterleavingType::todo; }
/** Mark that we should try executing this process at some point in the future of the checker algorithm */
- void consider()
+ void mark_todo()
{
- this->state = InterleavingType::todo;
- this->times_considered = 0;
+ this->state_ = InterleavingType::todo;
+ this->times_considered_ = 0;
}
- void set_done() { this->state = InterleavingType::done; }
+ void set_done() { this->state_ = InterleavingType::done; }
};
-} // namespace mc
-} // namespace simgrid
+} // namespace simgrid::mc
#endif