#include <simgrid/s4u/VirtualMachine.hpp>
#include <xbt/parse_units.hpp>
+#include "src/kernel/resource/StandardLinkImpl.hpp"
#include "src/kernel/resource/VirtualMachineImpl.hpp"
#include "src/surf/HostImpl.hpp"
*/
void Host::route_to(const Host* dest, std::vector<Link*>& links, double* latency) const
{
- std::vector<kernel::resource::LinkImpl*> linkImpls;
+ std::vector<kernel::resource::StandardLinkImpl*> linkImpls;
this->route_to(dest, linkImpls, latency);
for (auto* l : linkImpls)
links.push_back(l->get_iface());
}
/** @brief Just like Host::routeTo, but filling an array of link implementations */
-void Host::route_to(const Host* dest, std::vector<kernel::resource::LinkImpl*>& links, double* latency) const
+void Host::route_to(const Host* dest, std::vector<kernel::resource::StandardLinkImpl*>& links, double* latency) const
{
kernel::routing::NetZoneImpl::get_global_route(pimpl_netpoint_, dest->get_netpoint(), links, latency);
if (XBT_LOG_ISENABLED(surf_route, xbt_log_priority_debug)) {