// Actions executed by the same actor are always dependent
if (o->aid_ == aid_)
return true;
+<<<<<<< HEAD
+
+=======
+>>>>>>> dfafe652e9ae62c35cd0fc084b117fc987b3e8dc
if (const auto* other = dynamic_cast<const SemaphoreTransition*>(o)) {
if (sem_ != other->sem_)
return false;