+/* Copyright (c) 2004-2013. The SimGrid Team.
+ * All rights reserved. */
+
+/* This program is free software; you can redistribute it and/or modify it
+ * under the terms of the license (GNU LGPL) which comes with this package. */
+
#include "surf_interface.hpp"
#include "maxmin_private.hpp"
*************/
CpuPtr getActionCpu(CpuActionPtr action);
+/** @ingroup SURF_callbacks
+ * @brief Callbacks handler which emit the callbacks after Cpu creation *
+ * @detail Callback functions have the following signature: `void(CpuPtr)`
+ */
extern surf_callback(void, CpuPtr) createCpuCallbacks;
+
+/** @ingroup SURF_callbacks
+ * @brief Callbacks handler which emit the callbacks after Cpu destruction *
+ * @detail Callback functions have the following signature: `void(CpuPtr)`
+ */
extern surf_callback(void, CpuPtr) deleteCpuCallbacks;
+
+/** @ingroup SURF_callbacks
+ * @brief Callbacks handler which emit the callbacks after CpuAction update *
+ * @detail Callback functions have the following signature: `void(CpuActionPtr)`
+ */
extern surf_callback(void, CpuActionPtr) updateCpuActionCallbacks;
/*********
* Model *
*********/
+
+ /** @ingroup SURF_cpu_interface
+ * @brief SURF cpu model interface class
+ * @details A model is an object which handle the interactions between its Resources and its Actions
+ */
class CpuModel : public Model {
public:
+ /**
+ * @brief CpuModel constructor
+ *
+ * @param name The name of the model
+ */
CpuModel(const char *name) : Model(name) {};
+
+ /**
+ * @brief Create a Cpu
+ *
+ * @param name The name of the Cpu
+ *
+ * @return The created Cpu
+ */
CpuPtr createResource(string name);
+
+
void updateActionsStateLazy(double now, double delta);
void updateActionsStateFull(double now, double delta);
/************
* Resource *
************/
+
+/** @ingroup SURF_cpu_interface
+* @brief SURF cpu resource interface class
+* @details A Cpu represent a cpu associated to a workstation
+*/
class Cpu : public Resource {
public:
- Cpu(){surf_callback_emit(createCpuCallbacks, this);};
+ /**
+ * @brief Cpu constructor
+ */
+ Cpu();
+
+ /**
+ * @brief Cpu constructor
+ *
+ * @param model The CpuModel associated to this Cpu
+ * @param name The name of the Cpu
+ * @param props Dictionary of properties associated to this Cpu
+ * @param constraint The lmm constraint associated to this Cpu if it is part of a LMM component
+ * @param core The number of core of this Cpu
+ * @param powerPeak The power peak of this Cpu
+ * @param powerScale The power scale of this Cpu
+ */
Cpu(ModelPtr model, const char *name, xbt_dict_t props,
lmm_constraint_t constraint, int core, double powerPeak, double powerScale);
+
+ /**
+ * @brief Cpu constructor
+ *
+ * @param model The CpuModel associated to this Cpu
+ * @param name The name of the Cpu
+ * @param props Dictionary of properties associated to this Cpu
+ * @param core The number of core of this Cpu
+ * @param powerPeak The power peak of this Cpu in [TODO]
+ * @param powerScale The power scale of this Cpu in [TODO]
+ */
Cpu(ModelPtr model, const char *name, xbt_dict_t props,
int core, double powerPeak, double powerScale);
+
+ /**
+ * @brieaf Cpu destructor
+ */
~Cpu();
+
+ /**
+ * @brief Execute some quantity of computation
+ *
+ * @param size The value of the processing amount (in flop) needed to process
+ * @return The CpuAction corresponding to the processing
+ */
virtual CpuActionPtr execute(double size)=0;
+
+ /**
+ * @brief Make a process sleep for duration (in seconds)
+ *
+ * @param duration The number of seconds to sleep
+ * @return The CpuAction corresponding to the sleeping
+ */
virtual CpuActionPtr sleep(double duration)=0;
+
+ /**
+ * @brief Get the number of cores of the current Cpu
+ *
+ * @return The number of cores of the current Cpu
+ */
virtual int getCore();
+
+ /**
+ * @brief Get the speed of the current Cpu
+ * @details [TODO] load * m_powerPeak
+ *
+ * @param load [TODO]
+ *
+ * @return The speed of the current Cpu
+ */
virtual double getSpeed(double load);
+
+ /**
+ * @brief Get the available speed of the current Cpu
+ * @details [TODO]
+ *
+ * @return The available speed of the current Cpu
+ */
virtual double getAvailableSpeed();
+ /**
+ * @brief Get the current Cpu power peak
+ *
+ * @return The current Cpu power peak
+ */
virtual double getCurrentPowerPeak()=0;
+
+
virtual double getPowerPeakAt(int pstate_index)=0;
+
virtual int getNbPstates()=0;
+
virtual void setPowerPeakAt(int pstate_index)=0;
void addTraces(void);
/**********
* Action *
**********/
+
+ /** @ingroup SURF_cpu_interface
+ * @brief SURF Cpu action interface class
+ * @details A CpuAction represent the execution of code on a Cpu
+ */
class CpuAction : public Action {
friend CpuPtr getActionCpu(CpuActionPtr action);
public:
+ /**
+ * @brief CpuAction constructor
+ */
CpuAction(){};
+
+ /**
+ * @brief CpuAction constructor
+ *
+ * @param model The CpuModel associated to this CpuAction
+ * @param cost [TODO]
+ * @param failed [TODO]
+ */
CpuAction(ModelPtr model, double cost, bool failed)
: Action(model, cost, failed) {} //FIXME:REMOVE
+
+ /**
+ * @brief CpuAction constructor
+ *
+ * @param model The CpuModel associated to this CpuAction
+ * @param cost [TODO]
+ * @param failed [TODO]
+ * @param var The lmm variable associated to this CpuAction if it is part of a LMM component
+ */
CpuAction(ModelPtr model, double cost, bool failed, lmm_variable_t var)
: Action(model, cost, failed, var) {}
+
+ /**
+ * @brief Set the affinity of the current CpuAction
+ * @details [TODO]
+ *
+ * @param cpu [TODO]
+ * @param long [TODO]
+ */
virtual void setAffinity(CpuPtr cpu, unsigned long mask);
+
+ /**
+ * @brief Set the bound of current CpuAction
+ * @details [TODO]
+ *
+ * @param bound [TODO]
+ */
virtual void setBound(double bound);
void updateRemainingLazy(double now);