*/
class XBT_PUBLIC StdRandom : public Random {
public:
- StdRandom() = default;
- explicit StdRandom(int seed) : Random(seed) {}
+ using Random::Random;
int uniform_int(int min, int max) override;
double uniform_real(double min, double max) override;
*/
class XBT_PUBLIC XbtRandom : public Random {
public:
- XbtRandom() = default;
- explicit XbtRandom(int seed) : Random(seed) {}
+ using Random::Random;
int uniform_int(int min, int max) override;
double uniform_real(double min, double max) override;