#include "src/mc/explo/UdporChecker.hpp"
#include "src/mc/api/State.hpp"
+#include "src/mc/explo/udpor/Comb.hpp"
+#include "src/mc/explo/udpor/History.hpp"
+#include "src/mc/explo/udpor/maximal_subsets_iterator.hpp"
+
#include <xbt/asserts.h>
#include <xbt/log.h>
void UdporChecker::explore(const Configuration& C, EventSet D, EventSet A, std::unique_ptr<State> stateC,
EventSet prev_exC)
{
- // Perform the incremental computation of exC
- //
- // TODO: This method will have side effects on
- // the unfolding, but the naming of the method
- // suggests it is doesn't have side effects. We should
- // reconcile this in the future
- auto [exC, enC] = compute_extension(C, *stateC, prev_exC);
+ auto exC = compute_exC(C, *stateC, prev_exC);
+ const auto enC = compute_enC(C, exC);
// If enC is a subset of D, intuitively
// there aren't any enabled transitions
// are no enabled transitions that can be executed from the
// state reached by `C` (denoted `state(C)`), i.e. by some
// execution of the transitions in C obeying the causality
- // relation. Here, then, we would be in a deadlock.
+ // relation. Here, then, we may be in a deadlock (the other
+ // possibility is that we've finished running everything, and
+ // we wouldn't be in deadlock then)
if (enC.empty()) {
get_remote_app().check_deadlock();
}
"the search, yet no events were actually chosen\n"
"*********************************\n\n");
- // Move the application into stateCe and actually make note of that state
+ // Move the application into stateCe and make note of that state
move_to_stateCe(*stateC, *e);
auto stateCe = record_current_state();
// D <-- D + {e}
D.insert(e);
- // TODO: Determine a value of K to use or don't use it at all
constexpr unsigned K = 10;
- if (auto J = compute_partial_alternative(D, C, K); !J.empty()) {
- J.subtract(C.get_events());
+ if (auto J = C.compute_k_partial_alternative_to(D, this->unfolding, K); J.has_value()) {
// Before searching the "right half", we need to make
// sure the program actually reflects the fact
restore_program_state_to(*stateC);
// Explore(C, D + {e}, J \ C)
- explore(C, D, std::move(J), std::move(stateC), std::move(prev_exC));
+ auto J_minus_C = J.value().get_events().subtracting(C.get_events());
+ explore(C, D, std::move(J_minus_C), std::move(stateC), std::move(prev_exC));
}
// D <-- D - {e}
clean_up_explore(e, C, D);
}
-std::tuple<EventSet, EventSet> UdporChecker::compute_extension(const Configuration& C, const State& stateC,
- const EventSet& prev_exC) const
+EventSet UdporChecker::compute_exC(const Configuration& C, const State& stateC, const EventSet& prev_exC)
{
// See eqs. 5.7 of section 5.2 of [3]
// C = C' + {e_cur}, i.e. C' = C - {e_cur}
// Then
//
// ex(C) = ex(C' + {e_cur}) = ex(C') / {e_cur} +
- // U{<a, K> : K is maximal, `a` depends on all of K, `a` enabled at K }
+ // U{<a, K> : K is maximal, `a` depends on all of K, `a` enabled at config(K) }
const UnfoldingEvent* e_cur = C.get_latest_event();
EventSet exC = prev_exC;
exC.remove(e_cur);
// the set "by hand"
const auto specialized_extension_function = incremental_extension_functions.find(transition->type_);
if (specialized_extension_function != incremental_extension_functions.end()) {
- exC.form_union((specialized_extension_function->second)(C, *transition));
+ exC.form_union((specialized_extension_function->second)(C, transition));
} else {
- exC.form_union(this->compute_extension_by_enumeration(C, *transition));
+ exC.form_union(this->compute_exC_by_enumeration(C, transition));
}
}
}
-
- EventSet enC;
- // TODO: Compute enC based on conflict relations
-
- return std::tuple<EventSet, EventSet>(exC, enC);
+ return exC;
}
-EventSet UdporChecker::compute_extension_by_enumeration(const Configuration& C, const Transition& action) const
+EventSet UdporChecker::compute_exC_by_enumeration(const Configuration& C, const std::shared_ptr<Transition> action)
{
// Here we're computing the following:
//
- // U{<a, K> : K is maximal, `a` depends on all of K, `a` enabled at K }
+ // U{<a, K> : K is maximal, `a` depends on all of K, `a` enabled at config(K) }
//
- // where `a` is the `action` given to us.
+ // where `a` is the `action` given to us. Note that `a` is presumed to be enabled
EventSet incremental_exC;
- // Compute the extension set here using the algorithm Martin described...
-
+ for (auto begin =
+ maximal_subsets_iterator(C, {[&](const UnfoldingEvent* e) { return e->is_dependent_with(action.get()); }});
+ begin != maximal_subsets_iterator(); ++begin) {
+ const EventSet& maximal_subset = *begin;
+
+ // Determining if `a` is enabled here might not be possible while looking at `a` opaquely
+ // We leave the implementation as-is to ensure that any addition would be simple
+ // if it were ever added
+ const bool enabled_at_config_k = false;
+
+ if (enabled_at_config_k) {
+ auto candidate_handle = std::make_unique<UnfoldingEvent>(maximal_subset, action);
+ if (auto candidate_event = candidate_handle.get(); not unfolding.contains_event_equivalent_to(candidate_event)) {
+ // This is a new event (i.e. one we haven't yet seen)
+ unfolding.insert(std::move(candidate_handle));
+ incremental_exC.insert(candidate_event);
+ }
+ }
+ }
return incremental_exC;
}
+EventSet UdporChecker::compute_enC(const Configuration& C, const EventSet& exC) const
+{
+ EventSet enC;
+ for (const auto e : exC) {
+ if (not e->conflicts_with(C)) {
+ enC.insert(e);
+ }
+ }
+ return enC;
+}
+
void UdporChecker::move_to_stateCe(State& state, const UnfoldingEvent& e)
{
const aid_t next_actor = e.get_transition()->aid_;
void UdporChecker::restore_program_state_to(const State& stateC)
{
- // TODO: Perform state regeneration in the same manner as is done
- // in the DFSChecker.cpp
+ get_remote_app().restore_initial_state();
+ // TODO: We need to have the stack of past states available at this
+ // point. Since the method is recursive, we'll need to keep track of
+ // this as we progress
}
std::unique_ptr<State> UdporChecker::record_current_state()
return nullptr;
}
-EventSet UdporChecker::compute_partial_alternative(const EventSet& D, const Configuration& C, const unsigned k) const
-{
- // TODO: Compute k-partial alternatives using [2]
- return EventSet();
-}
-
void UdporChecker::clean_up_explore(const UnfoldingEvent* e, const Configuration& C, const EventSet& D)
{
- // TODO: Perform clean up here
+ const EventSet C_union_D = C.get_events().make_union(D);
+ const EventSet es_immediate_conflicts = this->unfolding.get_immediate_conflicts_of(e);
+ const EventSet Q_CDU = C_union_D.make_union(es_immediate_conflicts.get_local_config());
+
+ // Move {e} \ Q_CDU from U to G
+ if (Q_CDU.contains(e)) {
+ this->unfolding.remove(e);
+ }
+
+ // foreach ê in #ⁱ_U(e)
+ for (const auto* e_hat : es_immediate_conflicts) {
+ // Move [ê] \ Q_CDU from U to G
+ const EventSet to_remove = e_hat->get_history().subtracting(Q_CDU);
+ this->unfolding.remove(to_remove);
+ }
}
RecordTrace UdporChecker::get_record_trace()