#include <vector>
XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_test, "Messages specific for this s4u example");
+namespace sg4 = simgrid::s4u;
int main(int argc, char* argv[])
{
- simgrid::s4u::Engine e(&argc, argv);
+ sg4::Engine e(&argc, argv);
e.load_platform(argv[1]);
- std::set<simgrid::s4u::Activity*> vetoed;
+ std::set<sg4::Activity*> vetoed;
e.track_vetoed_activities(&vetoed);
auto fafard = e.host_by_name("Fafard");
// Display the details on vetoed activities
- simgrid::s4u::Activity::on_veto_cb([](const simgrid::s4u::Activity& a) {
- const auto& exec = static_cast<const simgrid::s4u::Exec&>(a); // all activities are execs in this example
+ sg4::Activity::on_veto_cb([](const sg4::Activity& a) {
+ const auto& exec = static_cast<const sg4::Exec&>(a); // all activities are execs in this example
XBT_INFO("Activity '%s' vetoed. Dependencies: %s; Ressources: %s", exec.get_cname(),
(exec.dependencies_solved() ? "solved" : "NOT solved"),
(exec.is_assigned() ? "assigned" : "NOT assigned"));
});
- simgrid::s4u::Activity::on_completion_cb([](simgrid::s4u::Activity& activity) {
- const auto* exec = dynamic_cast<simgrid::s4u::Exec*>(&activity);
+ sg4::Activity::on_completion_cb([](sg4::Activity const& activity) {
+ const auto* exec = dynamic_cast<sg4::Exec const*>(&activity);
if (exec == nullptr) // Only Execs are concerned here
return;
XBT_INFO("Activity '%s' is complete (start time: %f, finish time: %f)", exec->get_cname(), exec->get_start_time(),
double computation_amount = fafard->get_speed();
// Create a small DAG: Two parents and a child
- simgrid::s4u::ExecPtr first_parent = simgrid::s4u::Exec::init();
- simgrid::s4u::ExecPtr second_parent = simgrid::s4u::Exec::init();
- simgrid::s4u::ExecPtr child = simgrid::s4u::Exec::init();
+ sg4::ExecPtr first_parent = sg4::Exec::init();
+ sg4::ExecPtr second_parent = sg4::Exec::init();
+ sg4::ExecPtr child = sg4::Exec::init();
first_parent->add_successor(child);
second_parent->add_successor(child);
second_parent->vetoable_start();
child->vetoable_start();
- while (child->get_state() != simgrid::s4u::Activity::State::FINISHED) {
+ while (child->get_state() != sg4::Activity::State::FINISHED) {
e.run();
for (auto* a : vetoed) {
- auto* exec = static_cast<simgrid::s4u::Exec*>(a);
+ auto* exec = static_cast<sg4::Exec*>(a);
// In this simple case, we just assign the child task to a resource when its dependencies are solved
if (exec->dependencies_solved() && not exec->is_assigned()) {
vetoed.clear(); // DON'T FORGET TO CLEAR this set between two calls to run
}
- XBT_INFO("Simulation time %g", simgrid::s4u::Engine::get_clock());
+ XBT_INFO("Simulation time %g", sg4::Engine::get_clock());
return 0;
}