double LinkEnergy::get_consumed_energy()
{
if (last_updated_ < simgrid::s4u::Engine::get_clock()) // We need to simcall this as it modifies the environment
double LinkEnergy::get_consumed_energy()
{
if (last_updated_ < simgrid::s4u::Engine::get_clock()) // We need to simcall this as it modifies the environment