namespace smpi{
class Group : public F2C{
- int size_ = 0;
/* This is actually a map from int to s4u::Actor*. We could use std::map here, but looking up a value there costs
* O(log(n)). For a vector, this costs O(1). We hence go with the vector.
*/
int refcount_ = 1; /* refcount_: start > 0 so that this group never gets freed */
+ int incl(const std::vector<int> ranks, MPI_Group* newgroup) const;
+ int excl(const std::vector<bool> excl_map, MPI_Group* newgroup) const;
+
public:
Group() = default;
- explicit Group(int size) : size_(size), rank_to_actor_map_(size, nullptr), index_to_rank_map_(size, MPI_UNDEFINED) {}
+ explicit Group(int size) : rank_to_actor_map_(size, nullptr), index_to_rank_map_(size, MPI_UNDEFINED) {}
explicit Group(const Group* origin);
void set_mapping(s4u::Actor* actor, int rank);
int rank(s4u::Actor* process) const;
void ref();
static void unref(MPI_Group group);
- int size() const { return size_; }
+ int size() const { return static_cast<int>(rank_to_actor_map_.size()); }
int compare(MPI_Group group2) const;
int incl(int n, const int* ranks, MPI_Group* newgroup) const;
int excl(int n, const int* ranks, MPI_Group* newgroup) const;