#include "src/kernel/activity/IoImpl.hpp"
#include "src/kernel/actor/ActorImpl.hpp"
#include "src/kernel/actor/SimcallObserver.hpp"
-#include "src/kernel/context/Context.hpp"
#include "src/kernel/resource/CpuImpl.hpp"
#include "src/kernel/resource/DiskImpl.hpp"
#include "src/mc/mc_replay.hpp"
{
switch (get_state()) {
case State::FAILED:
- issuer->context_->set_wannadie();
+ issuer->set_wannadie();
static_cast<s4u::Io*>(get_iface())->complete(s4u::Activity::State::FAILED);
issuer->exception_ = std::make_exception_ptr(StorageFailureException(XBT_THROW_POINT, "Storage failed"));
break;