this->actor_->cleanup_from_self();
throw ForcefulKillException(); // clean RAII variables with the dedicated exception
}
-
-void Context::set_wannadie(bool value)
-{
- XBT_DEBUG("Actor %s gonna die.", actor_->get_cname());
- iwannadie_ = value;
-}
AttachContext::~AttachContext() = default;
} // namespace context