// ***** Actor methods *****
-void Actor::join()
+void Actor::join() const
{
join(-1);
}
-void Actor::join(double timeout)
+void Actor::join(double timeout) const
{
kernel::actor::ActorImpl* issuer = kernel::actor::ActorImpl::self();
const kernel::actor::ActorImpl* target = pimpl_;
simgrid::kernel::actor::ActorCode function;
if (code)
function = simgrid::xbt::wrap_main(code, argc, argv);
- actor->start(std::move(function));
+ actor->start(function);
}
sg_actor_t sg_actor_create(const char* name, sg_host_t host, xbt_main_func_t code, int argc, const char* const* argv)
{
simgrid::kernel::actor::ActorCode function = simgrid::xbt::wrap_main(code, argc, argv);
- return simgrid::s4u::Actor::init(name, host)->start(std::move(function)).get();
+ return simgrid::s4u::Actor::init(name, host)->start(function).get();
}
void sg_actor_set_stacksize(sg_actor_t actor, unsigned size)
* @param actor the actor to wait for
* @param timeout wait until the actor is over, or the timeout expires
*/
-void sg_actor_join(sg_actor_t actor, double timeout)
+void sg_actor_join(const_sg_actor_t actor, double timeout)
{
actor->join(timeout);
}