int main(int argc, char** argv)
{
- const simgrid::s4u::Engine* engine = new simgrid::s4u::Engine(&argc, argv);
+ simgrid::s4u::Engine engine(&argc, argv);
- engine->load_platform(argv[1]);
+ engine.load_platform(argv[1]);
simgrid::s4u::Host* host = simgrid::s4u::Host::by_name("Tremblay");
simgrid::s4u::Actor::create("Suspender", host, Suspender());
receiver = simgrid::s4u::Actor::create("Receiver", host, Receiver());
- engine->run();
+ engine.run();
return 0;
}