-/* Copyright (c) 2010-2020. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2010-2021. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
#define BEGIN_SECTION(descr) SECTION(descr) { simgrid::s4u::Actor::create(descr, all_hosts[0], []()
#define END_SECTION })
-#define RUN_SECTION(descr, ...) SECTION(descr) { simgrid::s4u::Actor::create(descr, all_hosts[0], __VA_ARGS__); }
+#define RUN_SECTION(descr, ...) SECTION(descr) simgrid::s4u::Actor::create(descr, all_hosts[0], __VA_ARGS__)
+
+// Normally, we should be able use Catch2's REQUIRE_THROWS_AS(...), but it generates errors with Address Sanitizer.
+// They're certainly false positive. Nevermind and use this simpler replacement.
+#define REQUIRE_NETWORK_FAILURE(...) \
+ do { \
+ try { \
+ __VA_ARGS__; \
+ FAIL("Expected exception NetworkFailureException not caught"); \
+ } catch (simgrid::NetworkFailureException const&) { \
+ XBT_VERB("got expected NetworkFailureException"); \
+ } \
+ } while (0)
#endif // ACTIVITY_LIFECYCLE_HPP