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Sanity check that mutex are empty when destroyed
[simgrid.git]
/
src
/
s4u
/
s4u_Mutex.cpp
diff --git
a/src/s4u/s4u_Mutex.cpp
b/src/s4u/s4u_Mutex.cpp
index
12fa915
..
72c2481
100644
(file)
--- a/
src/s4u/s4u_Mutex.cpp
+++ b/
src/s4u/s4u_Mutex.cpp
@@
-58,7
+58,15
@@
bool Mutex::try_lock()
MutexPtr Mutex::create(bool recursive)
{
auto* mutex = new kernel::activity::MutexImpl(recursive);
MutexPtr Mutex::create(bool recursive)
{
auto* mutex = new kernel::activity::MutexImpl(recursive);
- return MutexPtr(&mutex->mutex(), false);
+ return MutexPtr(&mutex->get_iface(), false);
+}
+
+Actor* Mutex::get_owner()
+{
+ auto* owner = pimpl_->get_owner();
+ if (owner == nullptr)
+ return nullptr;
+ return owner->get_ciface();
}
/* refcounting of the intrusive_ptr is delegated to the implementation object */
}
/* refcounting of the intrusive_ptr is delegated to the implementation object */