+ActorSleepTransition::ActorSleepTransition(aid_t issuer, int times_considered, std::stringstream& stream)
+ : Transition(Type::ACTOR_SLEEP, issuer, times_considered)
+{
+ XBT_DEBUG("ActorSleepTransition()");
+}
+std::string ActorSleepTransition::to_string(bool verbose) const
+{
+ return xbt::string_printf("ActorSleep()");
+}
+bool ActorSleepTransition::depends(const Transition* other) const
+{
+ // Sleeping is indep with any other transitions: always enabled, not impacted by any transition
+ return false;
+}
+