~Io() override = default;
#endif
- static xbt::signal<void(Io const&, Actor const&)> on_start;
- static xbt::signal<void(Io const&, Actor const&)> on_completion;
+ static xbt::signal<void(Io const&)> on_start;
+ static xbt::signal<void(Io const&)> on_completion;
Io* start() override;
Io* wait() override;