X-Git-Url: http://bilbo.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/11b3aba7be638c39ab0a5238883fc6bd688d86c5..3e8cbdbebfce89fb0abf0cb8710c8505e111d097:/src/mc/api/State.cpp?ds=sidebyside diff --git a/src/mc/api/State.cpp b/src/mc/api/State.cpp index 262e0108d6..dae2c6f936 100644 --- a/src/mc/api/State.cpp +++ b/src/mc/api/State.cpp @@ -1,10 +1,9 @@ -/* Copyright (c) 2008-2022. The SimGrid Team. All rights reserved. */ +/* Copyright (c) 2008-2023. The SimGrid Team. All rights reserved. */ /* This program is free software; you can redistribute it and/or modify it * under the terms of the license (GNU LGPL) which comes with this package. */ #include "src/mc/api/State.hpp" -#include "src/mc/api.hpp" #include "src/mc/mc_config.hpp" #include @@ -15,31 +14,64 @@ namespace simgrid::mc { long State::expended_states_ = 0; -State::State(Session& session) : num_(++expended_states_) +State::State(const RemoteApp& remote_app) : num_(++expended_states_) { - auto actors = mc_model_checker->get_remote_process().actors(); + remote_app.get_actors_status(actors_to_run_); - for (unsigned int i = 0; i < actors.size(); i++) { - auto remote_actor = actors[i].copy.get_buffer(); - aid_t aid = remote_actor->get_pid(); - - actor_states_.insert( - std::make_pair(aid, ActorState(aid, session.actor_is_enabled(aid), remote_actor->simcall_.mc_max_consider_))); + transition_.reset(new Transition()); + /* Stateful model checking */ + if ((_sg_mc_checkpoint > 0 && (num_ % _sg_mc_checkpoint == 0)) || _sg_mc_termination) { + system_state_ = std::make_shared(num_); } +} + +State::State(const RemoteApp& remote_app, const State* previous_state) : num_(++expended_states_) +{ + + remote_app.get_actors_status(actors_to_run_); transition_.reset(new Transition()); /* Stateful model checking */ if ((_sg_mc_checkpoint > 0 && (num_ % _sg_mc_checkpoint == 0)) || _sg_mc_termination) { - auto snapshot_ptr = Api::get().take_snapshot(num_); - system_state_ = std::shared_ptr(snapshot_ptr); + system_state_ = std::make_shared(num_); } -} + /* For each actor in the previous sleep set, keep it if it is not dependent with current transition. + * And if we kept it and the actor is enabled in this state, mark the actor as already done, so that + * it is not explored*/ + for (auto & [aid, transition] : previous_state->get_sleep_set()) { + + if (not previous_state->get_transition()->depends(&transition)) { + + sleep_set_.emplace(aid, transition); + if (actors_to_run_.count(aid) != 0) { + XBT_DEBUG("Actor %ld will not be explored, for it is in the sleep set", aid); + + actors_to_run_.at(aid).mark_done(); + } + } + else + XBT_DEBUG("Transition >>%s<< removed from the sleep set because it was dependent with >>%s<<", transition.to_string().c_str(), previous_state->get_transition()->to_string().c_str()); + + } + +} + std::size_t State::count_todo() const { - return boost::range::count_if(this->actor_states_, [](auto& pair) { return pair.second.is_todo(); }); + return boost::range::count_if(this->actors_to_run_, [](auto& pair) { return pair.second.is_todo(); }); } + void State::mark_all_todo() +{ + for (auto & [aid, actor] : actors_to_run_) { + + if (actor.is_enabled() and not actor.is_done() and not actor.is_todo()) + actor.mark_todo(); + + } +} + Transition* State::get_transition() const { return transition_.get(); @@ -47,11 +79,25 @@ Transition* State::get_transition() const aid_t State::next_transition() const { - XBT_DEBUG("Search for an actor to run. %zu actors to consider", actor_states_.size()); - for (auto const& [aid, actor] : actor_states_) { + XBT_DEBUG("Search for an actor to run. %zu actors to consider", actors_to_run_.size()); + for (auto const& [aid, actor] : actors_to_run_) { /* Only consider actors (1) marked as interleaving by the checker and (2) currently enabled in the application */ - if (not actor.is_todo() || not actor.is_enabled()) - continue; + if (not actor.is_todo() || not actor.is_enabled() || actor.is_done()) { + + if (not actor.is_todo()) + XBT_DEBUG("Can't run actor %ld because it is not todo", aid); + + if (not actor.is_enabled()) + XBT_DEBUG("Can't run actor %ld because it is not enabled", aid); + + if (actor.is_done()) + XBT_DEBUG("Can't run actor %ld because it has already been done", aid); + + + continue; + + + } return aid; } @@ -60,7 +106,7 @@ aid_t State::next_transition() const void State::execute_next(aid_t next) { /* This actor is ready to be executed. Prepare its execution when simcall_handle will be called on it */ - const unsigned times_considered = actor_states_.at(next).do_consider(); + const unsigned times_considered = actors_to_run_.at(next).do_consider(); XBT_DEBUG("Let's run actor %ld (times_considered = %u)", next, times_considered);