X-Git-Url: http://bilbo.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/1703c9a9f5a27f040e38c51bb7801af8c6ad40c1..23d57f61bb2af9b8300606e977cae854a15a12bb:/include/simgrid/kernel/resource/Model.hpp diff --git a/include/simgrid/kernel/resource/Model.hpp b/include/simgrid/kernel/resource/Model.hpp index 48e1175688..3a5affb668 100644 --- a/include/simgrid/kernel/resource/Model.hpp +++ b/include/simgrid/kernel/resource/Model.hpp @@ -1,4 +1,4 @@ -/* Copyright (c) 2004-2021. The SimGrid Team. All rights reserved. */ +/* Copyright (c) 2004-2023. The SimGrid Team. All rights reserved. */ /* This program is free software; you can redistribute it and/or modify it * under the terms of the license (GNU LGPL) which comes with this package. */ @@ -10,25 +10,10 @@ #include #include -namespace simgrid { -namespace kernel { -namespace resource { +namespace simgrid::kernel::resource { -/** @ingroup SURF_interface - * @brief SURF model interface class - * @details A model is an object which handle the interactions between its Resources and its Actions - */ class XBT_PUBLIC Model { public: - /** @brief Possible model types */ - enum class Type { - HOST, /**< Host models: see surf_host_model_description for more details */ - NETWORK, /**< Network models: see surf_network_model_description for more details */ - CPU, /**< CPU models: see surf_cpu_model_description for more details */ - DISK, /**< Disk models: see surf_disk_model_description for more details */ - VM /**< VM model */ - }; - /** @brief Possible update mechanisms */ enum class UpdateAlgo { FULL, /**< Full update mechanism: the remaining time of every action is recomputed at each step */ @@ -37,14 +22,14 @@ public: gets recomputed anyway. In that case, you'd better not try to be cleaver with lazy and go for a simple full update. */ }; - - explicit Model(Model::UpdateAlgo algo); + explicit Model(const std::string& name); Model(const Model&) = delete; Model& operator=(const Model&) = delete; virtual ~Model(); bool is_update_lazy() const { return update_algorithm_ == UpdateAlgo::LAZY; } + Model* set_update_algorithm(UpdateAlgo algo); /** @brief Get the set of [actions](@ref Action) in *inited* state */ Action::StateSet* get_inited_action_set() { return &inited_action_set_; } @@ -70,12 +55,6 @@ public: /** @brief Set the maxmin system of the current Model */ void set_maxmin_system(lmm::System* system); - /** @brief Get the update algorithm of the current Model */ - XBT_ATTRIB_DEPRECATED_v329("Please use is_update_lazy()") UpdateAlgo get_update_algorithm() const - { - return update_algorithm_; - } - /** @brief Get Action heap */ ActionHeap& get_action_heap() { return action_heap_; } @@ -89,21 +68,6 @@ public: virtual double next_occurring_event_lazy(double now); virtual double next_occurring_event_full(double now); - XBT_ATTRIB_DEPRECATED_v329("Please use next_occurring_event()") virtual double next_occuring_event(double now) final - { - return next_occurring_event(now); - } - XBT_ATTRIB_DEPRECATED_v329("Please use next_occurring_event_lazy()") virtual double next_occuring_event_lazy( - double now) final - { - return next_occurring_event_lazy(now); - } - XBT_ATTRIB_DEPRECATED_v329("Please use next_occurring_event_full()") virtual double next_occuring_event_full( - double now) final - { - return next_occurring_event_full(now); - } - private: Action* extract_action(Action::StateSet* list); @@ -128,37 +92,22 @@ public: */ virtual bool next_occurring_event_is_idempotent() { return true; } - XBT_ATTRIB_DEPRECATED_v329( - "Please use next_occurring_event_is_idempotent()") virtual bool next_occuring_event_is_idempotent() final - { - return next_occurring_event_is_idempotent(); - } + /** @brief Gets the model name */ + std::string get_name() const { return name_; } private: + UpdateAlgo update_algorithm_ = UpdateAlgo::FULL; std::unique_ptr maxmin_system_; - const UpdateAlgo update_algorithm_; Action::StateSet inited_action_set_; /**< Created not started */ Action::StateSet started_action_set_; /**< Started not done */ Action::StateSet failed_action_set_; /**< Done with failure */ Action::StateSet finished_action_set_; /**< Done successful */ Action::StateSet ignored_action_set_; /**< not considered (failure detectors?) */ + const std::string name_; /**< Model name */ ActionHeap action_heap_; }; -} // namespace resource -} // namespace kernel -} // namespace simgrid - -/** @ingroup SURF_models - * @brief List of initialized models - */ -XBT_PUBLIC_DATA std::vector all_existing_models; -/** @ingroup SURF_models - * @brief Map of initialized models by category - */ -XBT_PUBLIC_DATA -std::unordered_map> - models_by_type; +} // namespace simgrid::kernel::resource #endif