X-Git-Url: http://bilbo.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/237fd22b56db7d1c67360c37559ce3aab16a002d..f9b13d923d31bb0336aeeaab6d5b7ba33812f3f7:/src/kernel/EngineImpl.hpp diff --git a/src/kernel/EngineImpl.hpp b/src/kernel/EngineImpl.hpp index a775191b4e..adc4cb12d3 100644 --- a/src/kernel/EngineImpl.hpp +++ b/src/kernel/EngineImpl.hpp @@ -1,4 +1,4 @@ -/* Copyright (c) 2016-2021. The SimGrid Team. All rights reserved. */ +/* Copyright (c) 2016-2022. The SimGrid Team. All rights reserved. */ /* This program is free software; you can redistribute it and/or modify it * under the terms of the license (GNU LGPL) which comes with this package. */ @@ -19,7 +19,7 @@ #include "src/kernel/activity/SleepImpl.hpp" #include "src/kernel/activity/SynchroRaw.hpp" #include "src/kernel/actor/ActorImpl.hpp" -#include "src/surf/SplitDuplexLinkImpl.hpp" +#include "src/kernel/resource/SplitDuplexLinkImpl.hpp" #include #include @@ -31,10 +31,13 @@ namespace simgrid { namespace kernel { +// In MC mode, the application sends these pointers to the MC +xbt_dynar_t get_actors_addr(); +xbt_dynar_t get_dead_actors_addr(); class EngineImpl { std::map> hosts_; - std::map> links_; + std::map> links_; /* save split-duplex links separately, keep links_ with only LinkImpl* seen by the user * members of a split-duplex are saved in the links_ */ std::map, std::less<>> split_duplex_links_; @@ -71,6 +74,8 @@ class EngineImpl { std::mutex mutex_; static EngineImpl* instance_; + actor::ActorImpl* maestro_ = nullptr; + context::ContextFactory* context_factory_ = nullptr; std::unique_ptr> platf_handle_; //!< handle for platform library friend s4u::Engine; @@ -86,11 +91,27 @@ public: static void shutdown(); #endif + void initialize(int* argc, char** argv); void load_platform(const std::string& platf); void load_deployment(const std::string& file) const; + void seal_platform() const; void register_function(const std::string& name, const actor::ActorCodeFactory& code); void register_default(const actor::ActorCodeFactory& code); + bool is_maestro(const actor::ActorImpl* actor) const { return actor == maestro_; } + void set_maestro(actor::ActorImpl* actor) { maestro_ = actor; } + actor::ActorImpl* get_maestro() const { return maestro_; } + + context::ContextFactory* get_context_factory() const { return context_factory_; } + void set_context_factory(context::ContextFactory* factory) { context_factory_ = factory; } + bool has_context_factory() const { return context_factory_ != nullptr; } + void destroy_context_factory() + { + delete context_factory_; + context_factory_ = nullptr; + } + + void context_mod_init() const; /** * @brief Add a model to engine list * @@ -103,7 +124,9 @@ public: /** @brief Get list of all models managed by this engine */ const std::vector& get_all_models() const { return models_; } - static EngineImpl* get_instance() { return simgrid::s4u::Engine::get_instance()->pimpl; } + static bool has_instance() { return s4u::Engine::has_instance(); } + static EngineImpl* get_instance() { return s4u::Engine::get_instance()->pimpl; } + static EngineImpl* get_instance(int* argc, char** argv) { return s4u::Engine::get_instance(argc, argv)->pimpl; } actor::ActorCodeFactory get_function(const std::string& name) { @@ -113,6 +136,9 @@ public: else return res->second; } + + routing::NetZoneImpl* get_netzone_root() const { return netzone_root_; } + void add_daemon(actor::ActorImpl* d) { daemons_.insert(d); } void remove_daemon(actor::ActorImpl* d); void add_actor_to_run_list(actor::ActorImpl* actor); @@ -157,8 +183,26 @@ public: void display_all_actor_status() const; void run_all_actors(); - /** @brief Run the main simulation loop. */ - void run(); + /* @brief Finish simulation initialization + * This function must be called before the first call to solve() + */ + void presolve() const; + /** @brief Performs a part of the simulation + * @param max_date Maximum date to update the simulation to, or -1 + * @return the elapsed time, or -1.0 if no event could be executed + * + * This function execute all possible events, update the action states and returns the time elapsed. + * When you call execute or communicate on a model, the corresponding actions are not executed immediately but only + * when you call solve(). + * Note that the returned elapsed time can be zero. + */ + double solve(double max_date) const; + + /** @brief Run the main simulation loop until the specified date (or infinitly if max_date is negative). */ + void run(double max_date); + + /** @brief Return the current time in milliseconds. */ + static double get_clock(); }; } // namespace kernel