X-Git-Url: http://bilbo.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/5db87ca15597b5f8f521f8f80f7f3c9aa40b6048..4fb5244980199691e9976323c2c3a09ebb168242:/include/simgrid/s4u/Mutex.hpp diff --git a/include/simgrid/s4u/Mutex.hpp b/include/simgrid/s4u/Mutex.hpp index e1d391b442..29d9ed1043 100644 --- a/include/simgrid/s4u/Mutex.hpp +++ b/include/simgrid/s4u/Mutex.hpp @@ -1,4 +1,4 @@ -/* Copyright (c) 2006-2019. The SimGrid Team. All rights reserved. */ +/* Copyright (c) 2006-2023. The SimGrid Team. All rights reserved. */ /* This program is free software; you can redistribute it and/or modify it * under the terms of the license (GNU LGPL) which comes with this package. */ @@ -6,57 +6,60 @@ #ifndef SIMGRID_S4U_MUTEX_HPP #define SIMGRID_S4U_MUTEX_HPP +#include "simgrid/s4u/Actor.hpp" #include #include -namespace simgrid { -namespace s4u { +namespace simgrid::s4u { -/** @brief A classical mutex, but blocking in the simulation world - * @ingroup s4u_api +/** @brief A classical mutex, but blocking in the simulation world. * + * S4U mutexes are not recursive. If an actor tries to lock the same object twice, it deadlocks with itself. + * + * @beginrst * It is strictly impossible to use a real mutex, such as - * std::mutex - * or pthread_mutex_t, + * `std::mutex `_ + * or `pthread_mutex_t `_, * because it would block the whole simulation. - * Instead, you should use the present class, that is a drop-in replacement of - * ` for memory management of Mutexes. + * Use :cpp:func:`create() ` to get a :cpp:type:`simgrid::s4u::MutexPtr` to a newly + * created mutex, and only manipulate :cpp:type:`simgrid::s4u::MutexPtr`. + * @endrst */ class XBT_PUBLIC Mutex { - friend simgrid::s4u::ConditionVariable; - friend simgrid::kernel::activity::MutexImpl; +#ifndef DOXYGEN + friend ConditionVariable; + friend kernel::activity::MutexImpl; + friend XBT_PUBLIC void kernel::activity::intrusive_ptr_release(kernel::activity::MutexImpl* mutex); +#endif - simgrid::kernel::activity::MutexImpl* const pimpl_; - explicit Mutex(simgrid::kernel::activity::MutexImpl* mutex) : pimpl_(mutex) {} + kernel::activity::MutexImpl* const pimpl_; /* refcounting */ - friend XBT_PUBLIC void intrusive_ptr_add_ref(Mutex* mutex); - friend XBT_PUBLIC void intrusive_ptr_release(Mutex* mutex); + friend XBT_PUBLIC void intrusive_ptr_add_ref(const Mutex* mutex); + friend XBT_PUBLIC void intrusive_ptr_release(const Mutex* mutex); + + explicit Mutex(kernel::activity::MutexImpl* mutex) : pimpl_(mutex) {} + ~Mutex() = default; +#ifndef DOXYGEN + Mutex(Mutex const&) = delete; // No copy constructor; Use MutexPtr instead + Mutex& operator=(Mutex const&) = delete; // No direct assignment either. Use MutexPtr instead +#endif public: - ~Mutex(); - // No copy: - /** You cannot create a new mutex by copying an existing one. Use MutexPtr instead */ - Mutex(Mutex const&) = delete; - /** You cannot create a new mutex by value assignment either. Use MutexPtr instead */ - Mutex& operator=(Mutex const&) = delete; - - /** Constructs a new mutex */ - static MutexPtr create(); + /** \static Constructs a new mutex */ + static MutexPtr create(bool recursive = false); + void lock(); void unlock(); bool try_lock(); -#ifndef DOXYGEN - // deprecated - /** @deprecated Mutex::create() */ - XBT_ATTRIB_DEPRECATED_v323("Please use Mutex::create()") static MutexPtr createMutex() { return create(); } -#endif + Actor* get_owner(); }; -}} // namespace simgrid::s4u +} // namespace simgrid::s4u #endif /* SIMGRID_S4U_MUTEX_HPP */