X-Git-Url: http://bilbo.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/611d822b02f836d7abe031cced6adc4281ef4356..263f137c6dc42876eb1dff3701e3bebd5306ffc2:/examples/s4u/actor-kill/s4u-actor-kill.cpp diff --git a/examples/s4u/actor-kill/s4u-actor-kill.cpp b/examples/s4u/actor-kill/s4u-actor-kill.cpp index fb1efa624e..ae162a1ef7 100644 --- a/examples/s4u/actor-kill/s4u-actor-kill.cpp +++ b/examples/s4u/actor-kill/s4u-actor-kill.cpp @@ -1,4 +1,4 @@ -/* Copyright (c) 2017-2018. The SimGrid Team. All rights reserved. */ +/* Copyright (c) 2017-2020. The SimGrid Team. All rights reserved. */ /* This program is free software; you can redistribute it and/or modify it * under the terms of the license (GNU LGPL) which comes with this package. */ @@ -7,19 +7,13 @@ XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_actor_kill, "Messages specific for this s4u example"); -static int on_exit(void*, void*) -{ - XBT_INFO("I have been killed!"); - return 0; -} - static void victimA_fun() { - simgrid::s4u::this_actor::onExit(on_exit, nullptr); + simgrid::s4u::this_actor::on_exit([](bool /*failed*/) { XBT_INFO("I have been killed!"); }); XBT_INFO("Hello!"); XBT_INFO("Suspending myself"); simgrid::s4u::this_actor::suspend(); /* - Start by suspending itself */ - XBT_INFO("OK, OK. Let's work"); /* - Then is resumed and start to execute a task */ + XBT_INFO("OK, OK. Let's work"); /* - Then is resumed and start to execute some flops */ simgrid::s4u::this_actor::execute(1e9); XBT_INFO("Bye!"); /* - But will never reach the end of it */ } @@ -31,7 +25,7 @@ static void victimB_fun() static void killer() { - XBT_INFO("Hello!"); /* - First start a victim process */ + XBT_INFO("Hello!"); /* - First start a victim actor */ simgrid::s4u::ActorPtr victimA = simgrid::s4u::Actor::create("victim A", simgrid::s4u::Host::by_name("Fafard"), victimA_fun); simgrid::s4u::ActorPtr victimB = @@ -43,7 +37,7 @@ static void killer() simgrid::s4u::this_actor::sleep_for(2); XBT_INFO("Kill the victim A"); /* - and then kill it */ - simgrid::s4u::Actor::kill(victimA->get_pid()); // Kill by PID is legit + simgrid::s4u::Actor::by_pid(victimA->get_pid())->kill(); // You can retrieve an actor from its PID (and then kill it) simgrid::s4u::this_actor::sleep_for(1); @@ -60,21 +54,21 @@ static void killer() simgrid::s4u::this_actor::sleep_for(1); XBT_INFO("Killing everybody but myself"); - simgrid::s4u::Actor::killAll(); + simgrid::s4u::Actor::kill_all(); XBT_INFO("OK, goodbye now. I commit a suicide."); - simgrid::s4u::this_actor::kill(); + simgrid::s4u::this_actor::exit(); - XBT_INFO("This line will never get displayed: I'm already dead since the previous line."); + XBT_INFO("This line never gets displayed: I'm already dead since the previous line."); } int main(int argc, char* argv[]) { simgrid::s4u::Engine e(&argc, argv); - xbt_assert(argc == 2, "Usage: %s platform_file\n\tExample: %s msg_platform.xml\n", argv[0], argv[0]); + xbt_assert(argc == 2, "Usage: %s platform_file\n\tExample: %s ../platforms/small_platform.xml\n", argv[0], argv[0]); - e.loadPlatform(argv[1]); /* - Load the platform description */ - /* - Create and deploy killer process, that will create the victim actors */ + e.load_platform(argv[1]); /* - Load the platform description */ + /* - Create and deploy killer actor, that will create the victim actors */ simgrid::s4u::Actor::create("killer", simgrid::s4u::Host::by_name("Tremblay"), killer); e.run(); /* - Run the simulation */