X-Git-Url: http://bilbo.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/84402e8e2ee2a2d0bef25fdceb0a263ed8b471f6..090f69e16fc2256292aa7ca819b9d80a2a51d8d4:/src/surf/network_constant.cpp diff --git a/src/surf/network_constant.cpp b/src/surf/network_constant.cpp index ad2f6e0531..5bd7210ba1 100644 --- a/src/surf/network_constant.cpp +++ b/src/surf/network_constant.cpp @@ -1,34 +1,32 @@ -/* Copyright (c) 2013-2020. The SimGrid Team. All rights reserved. */ +/* Copyright (c) 2013-2021. The SimGrid Team. All rights reserved. */ /* This program is free software; you can redistribute it and/or modify it * under the terms of the license (GNU LGPL) which comes with this package. */ #include "network_constant.hpp" +#include "simgrid/kernel/routing/NetZoneImpl.hpp" +#include "simgrid/s4u/Engine.hpp" +#include "src/kernel/EngineImpl.hpp" #include "src/surf/surf_interface.hpp" #include "surf/surf.hpp" -XBT_LOG_EXTERNAL_DEFAULT_CATEGORY(surf_network); +XBT_LOG_EXTERNAL_DEFAULT_CATEGORY(res_network); /********* * Model * *********/ void surf_network_model_init_Constant() { - xbt_assert(surf_network_model == nullptr); - surf_network_model = new simgrid::kernel::resource::NetworkConstantModel(); + auto net_model = std::make_shared("Network_Constant"); + simgrid::kernel::EngineImpl::get_instance()->add_model(net_model); + simgrid::s4u::Engine::get_instance()->get_netzone_root()->get_impl()->set_network_model(net_model); } namespace simgrid { namespace kernel { namespace resource { -NetworkConstantModel::NetworkConstantModel() : NetworkModel(Model::UpdateAlgo::FULL) -{ - all_existing_models.push_back(this); -} - -LinkImpl* NetworkConstantModel::create_link(const std::string& name, const std::vector& /*bandwidth*/, - double /*latency*/, s4u::Link::SharingPolicy) +LinkImpl* NetworkConstantModel::create_link(const std::string& name, const std::vector& /*bandwidth*/) { xbt_die("Refusing to create the link %s: there is no link in the Constant network model. " "Please remove any link from your platform (and switch to routing='None')", @@ -36,10 +34,15 @@ LinkImpl* NetworkConstantModel::create_link(const std::string& name, const std:: return nullptr; } +LinkImpl* NetworkConstantModel::create_wifi_link(const std::string& name, const std::vector& bandwidths) +{ + return create_link(name, bandwidths); +} + double NetworkConstantModel::next_occurring_event(double /*now*/) { double min = -1.0; - for (kernel::resource::Action const& action : *get_started_action_set()) { + for (Action const& action : *get_started_action_set()) { const auto& net_action = static_cast(action); if (net_action.latency_ > 0 && (min < 0 || net_action.latency_ < min)) min = net_action.latency_; @@ -59,7 +62,7 @@ void NetworkConstantModel::update_actions_state(double /*now*/, double delta) action.latency_ = 0.0; } } - action.update_remains(action.get_cost() * delta / action.initial_latency_); + action.update_remains(action.get_cost() * delta / sg_latency_factor); action.update_max_duration(delta); if ((action.get_remains_no_update() <= 0) || @@ -69,27 +72,25 @@ void NetworkConstantModel::update_actions_state(double /*now*/, double delta) } } -Action* NetworkConstantModel::communicate(s4u::Host* src, s4u::Host* dst, double size, double) +Action* NetworkConstantModel::communicate(s4u::Host* src, s4u::Host* dst, double size, double /*rate*/) { - auto* action = new NetworkConstantAction(this, size, sg_latency_factor); + auto* action = new NetworkConstantAction(this, *src, *dst, size); - s4u::Link::on_communicate(*action, src, dst); + s4u::Link::on_communicate(*action); return action; } /********** * Action * **********/ -NetworkConstantAction::NetworkConstantAction(NetworkConstantModel* model_, double size, double latency) - : NetworkAction(model_, size, false), initial_latency_(latency) +NetworkConstantAction::NetworkConstantAction(NetworkConstantModel* model_, s4u::Host& src, s4u::Host& dst, double size) + : NetworkAction(model_, src, dst, size, false) { - latency_ = latency; + latency_ = sg_latency_factor; if (latency_ <= 0.0) - NetworkConstantAction::set_state(Action::State::FINISHED); + set_state(Action::State::FINISHED); } -NetworkConstantAction::~NetworkConstantAction() = default; - void NetworkConstantAction::update_remains_lazy(double /*now*/) { THROW_IMPOSSIBLE;