X-Git-Url: http://bilbo.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/b9625f82f86db0674e911887addce45dca31b57f..5989d88c0d49634e7a562168d6839a60c2cb45d6:/src/kernel/EngineImpl.hpp diff --git a/src/kernel/EngineImpl.hpp b/src/kernel/EngineImpl.hpp index 2e385c759b..deb566443d 100644 --- a/src/kernel/EngineImpl.hpp +++ b/src/kernel/EngineImpl.hpp @@ -1,4 +1,4 @@ -/* Copyright (c) 2016-2020. The SimGrid Team. All rights reserved. */ +/* Copyright (c) 2016-2021. The SimGrid Team. All rights reserved. */ /* This program is free software; you can redistribute it and/or modify it * under the terms of the license (GNU LGPL) which comes with this package. */ @@ -6,6 +6,7 @@ #ifndef SIMGRID_KERNEL_ENGINEIMPL_HPP #define SIMGRID_KERNEL_ENGINEIMPL_HPP +#include #include #include #include @@ -18,12 +19,13 @@ namespace simgrid { namespace kernel { class EngineImpl { - std::map hosts_; - std::map links_; - std::map storages_; + std::map> hosts_; + std::map> links_; std::unordered_map netpoints_; std::unordered_map registered_functions; // Maps function names to actor code actor::ActorCodeFactory default_function; // Function to use as a fallback when the provided name matches nothing + std::vector> models_; + std::unordered_map> models_by_type_; friend s4u::Engine; @@ -38,6 +40,23 @@ public: void register_function(const std::string& name, const actor::ActorCodeFactory& code); void register_default(const actor::ActorCodeFactory& code); + /** + * @brief Add a model to engine list + * + * @param type Model type (network, disk, etc) + * @param model Pointer to model + * @param is_default Is this the default model for this type of resource in this exp + */ + void add_model(resource::Model::Type type, std::shared_ptr model, bool is_default = false); + /** @brief Get current default model for a resource type */ + resource::Model* get_default_model(resource::Model::Type type) const; + + /** @brief Get list of models created for a resource type */ + const std::vector& get_model_list(resource::Model::Type type); + + /** @brief Get list of all models managed by this engine */ + const std::vector>& get_all_models() const { return models_; } + routing::NetZoneImpl* netzone_root_ = nullptr; static EngineImpl* get_instance() { return simgrid::s4u::Engine::get_instance()->pimpl; } actor::ActorCodeFactory get_function(const std::string& name)