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Fix ObjectAccess dependency check
authorMaxwell Pirtle <maxwellpirtle@gmail.com>
Fri, 5 May 2023 12:21:17 +0000 (14:21 +0200)
committerMaxwell Pirtle <maxwellpirtle@gmail.com>
Fri, 12 May 2023 13:58:22 +0000 (15:58 +0200)
commitc5dcd81fd82271cedcf16224ddbd331ae97830c6
treea711597a3162b9dca8a01f20b6a5d98ae9f5f1bf
parent84c00455cc98194bd62abedacb9bf36f652ec75b
Fix ObjectAccess dependency check

The ObjectAccess transition should defer
dependency computation to the ActorJoin action.
Previously, it only decided dependency by
simply checking if the `other` transition
were simply another object access on the
same object
src/mc/transition/TransitionObjectAccess.cpp