class GroupBlock : public AbstractBlock {
public:
- GroupBlock(GroupBlock* _parent) throw(Exception);
+ GroupBlock(GroupBlock* _parent, bool createIfaces = true) throw(Exception);
virtual ~GroupBlock();
// getters
inline void addBlock(AbstractBlock* block) { blocks.append(block); }
void removeBlock(AbstractBlock* block);
AbstractBlock* getFunctionalBlockByName(QString name);
-
+
void removeAllBlocks();
void parametersValidation(QList<AbstractBlock *> *checkedBlocks, QList<AbstractBlock*>* blocksToConfigure);
void addGenericParameter(QString name, QString type, QString value);
// public attributes
static int counter;
- bool computeOutputPattern(int nbExec = -1);
+ void checkInputPatternCompatibility() throw(Exception);
+ void computeOutputPattern(int nbExec = -1) throw(Exception);
+ void computeAdmittanceDelays() throw(Exception);
+ QList<QString> getExternalResources();
+ void generateVHDL(const QString& path) throw(Exception); // main entry to generate the VHDL code
+
private:
// patterns
+ /* NB: in opposition to FunctionalBlock, the input pattern and output pattern of a block
+ is not computed but just deduced from the output pattern of functional interfaces that
+ are connected to some block interfaces. Thus, there is no need to have an outputPattern QMap linking
+ interfaces and patterns as in FunctionalBlock.
+ Thus, the output patterns are directly set/retrieved from interfaces.
+
+ */
/*!
- * \brief initInputPattern
+ * \brief createInputPattern
* Since input GroupInterface are just tunnels to input interfaces of inner blocks, they must
* have an output pattern that can be provided to inner interfaces. That outpu pattern is just
* found by taking the output pattern of the connectedFrom interface.
*/
- void initInputPattern();
-
-
+ void createInputPattern();
+
+ void generateComments(QTextStream& out, QDomElement &elt, QString coreFile) throw(Exception); // generates comments from <comments> element
+ void generateLibraries(QTextStream& out, QDomElement &elt) throw(Exception); // generates libraries from <libraries> element
+ void generateArchitecture(QTextStream& out, QDomElement &elt ) throw(Exception); // generate the architecture using <architecture> element
+ void generateController(QTextStream& out) throw(Exception); // generate the wishbone controller of the block
+ void generateEntityOrComponentBody(QTextStream& out, int indentLevel, bool hasController=false) throw(Exception); // generate the entity/compo body using reference
bool topGroup;
QList<AbstractBlock*> blocks; // contains instances of FunctionalBlock or GroupBlock that are children of this group