#include "Parameters.h"
#include "MainWindow.h"
+#include "ExternalResource.h"
+
#include "Graph.h"
#include "ReferenceBlock.h"
#include "GroupBlock.h"
#include "BlockLibraryWidget.h"
#include "BlockLibraryTree.h"
+#include "AbstractInputModifier.h"
+#include "DelayInputModifier.h"
+
+
#include "InterfacePropertiesWindow.h"
int Dispatcher::sceneCounter = 0;
return NULL;
}
+ QFileInfo info(filename);
+ params->projectPath = info.absolutePath();
+ params->projectName = info.baseName();
+ cout << "project path = " << qPrintable(params->projectPath) << endl;
groupList.append(topGroup);
return topGroup;
}
sceneCounter = 0;
}
-bool Dispatcher::createConnection(InterfaceItem *iface1, InterfaceItem *iface2) {
+bool Dispatcher::createConnection(InterfaceItem *iface1, InterfaceItem *iface2, bool visible) {
ConnectedInterface* ref1 = iface1->refInter;
- ConnectedInterface* ref2 = iface2->refInter;
- ConnectedInterface* asso1 = (ConnectedInterface*)(iface1->refInter->getAssociatedIface());
- ConnectedInterface* asso2 = (ConnectedInterface*)(iface2->refInter->getAssociatedIface());
+ ConnectedInterface* ref2 = iface2->refInter;
// connect both interface
bool ok1 = false;
}
if ((ok1 == true) || (ok2 == true)) {
- iface1->getOwner()->getScene()->createConnectionItem(iface1,iface2);
+ iface1->getOwner()->getScene()->createConnectionItem(iface1,iface2, visible);
unselectAllItems();
params->unsaveModif = true;
*/
}
+void Dispatcher::generateVHDL() throw(Exception) {
+ static QString fctName = "Dispatcher::generateVHDL()";
+#ifdef DEBUG_FCTNAME
+ cout << "call to " << qPrintable(fctName) << endl;
+#endif
+
+ QDir baseDir(params->projectPath);
+ QDir srcDir(params->projectPath+"/src");
+
+ if (!baseDir.exists()) {
+ cerr << "Project path " << qPrintable(params->projectPath) << " no longer exists. First, recreate it and put the project file within. Then retry to generate." << endl;
+ return;
+ }
+
+ if (srcDir.exists()) {
+ srcDir.removeRecursively();
+ }
+ baseDir.mkdir("src");
+
+ if (! baseDir.exists("testbench")) {
+ baseDir.mkdir("testbench");
+ }
+ if (! baseDir.exists("Makefile")) {
+ QFile make("/home/sdomas/Projet/Blast/code/blast/Makefile-isim");
+ QString dest = params->projectPath;
+ dest += "/Makefile";
+ make.copy(dest);
+ }
+
+ // copying external resources
+ QString dest = params->projectPath;
+ dest += "/src/";
+ try {
+ params->getGraph()->generateVHDL(dest);
+
+ QList<QString> extResources = params->getGraph()->getExternalResources();
+ foreach(QString name, extResources) {
+ cout << qPrintable(name) << endl;
+ QList<ExternalResource*> lstRes = params->searchResourceByName(name);
+ foreach(ExternalResource* res, lstRes) {
+ QFile resFile(res->getFile());
+ QFileInfo info(res->getFile());
+ QString destFile = dest+info.fileName();
+ cout << "copying " << qPrintable(res->getFile()) << " into " << qPrintable(destFile) << endl;
+ resFile.copy(destFile);
+ }
+ }
+ }
+ catch(Exception e) {
+ throw(e);
+ }
+
+ // creating parameters file
+ QString paramName = params->projectPath+"/params-isim.txt";
+ QFile paramFile(paramName);
+ if (!paramFile.open(QIODevice::WriteOnly)) {
+ throw(Exception(PROJECTPATH_NOACCESS));
+ }
+ QTextStream out(¶mFile);
+ out << "PROJECT_NAME := " << params->projectName << endl << endl;
+ out << "SRC_DIR := src" << endl;
+ out << "TB_DIR := testbench" << endl << endl;
+ out << "VHDL_SRC := ";
+ QStringList filter;
+ filter << "*.vhd" ;
+ srcDir.setNameFilters(filter);
+ QStringList listVHDL = srcDir.entryList();
+ for(int j=0;j<listVHDL.size();j++) {
+ if (j > 0) {
+ out << "\t";
+ }
+ out << "$(SRC_DIR)/" << qPrintable(listVHDL.at(j));
+ if (j != listVHDL.size()-1) {
+ out << " \\";
+ }
+ out << endl;
+ }
+ out << endl;
+ out << "VL_SRC := ${XILINX}/verilog/src/glbl.v" << endl << endl;
+ out << "TB_SRC := $(TB_DIR)/read_csv.vhd \\" << endl;
+ out << "\t$(TB_DIR)/$(PROJECT_NAME)_tb.vhd" << endl << endl;
+ out << "SIMU_EXE := $(PROJECT_NAME)_tb" << endl << endl;
+
+ paramFile.close();
+
+ QString msg = "VHDL generation completed successfully. Go to ";
+ msg += params->projectPath+" and type the following commands to launch a simulation:\n";
+ msg += "\tmake clean\n";
+ msg += "\tmake\n";
+ msg += "\tmake view\n";
+ QMessageBox::information(mainWindow,"VHDL generation", msg, QMessageBox::Ok);
+
+}
+
+void Dispatcher::generateBlockVHDL(BoxItem *item){
+ static QString fctName = "Dispatcher::generateBlockVHDL()";
+#ifdef DEBUG_FCTNAME
+ cout << "call to " << qPrintable(fctName) << endl;
+#endif
+
+ if (item->getRefBlock()->isFunctionalBlock()) {
+ FunctionalBlock* block = AB_TO_FUN(item->getRefBlock());
+ try {
+ block->generateVHDL(params->projectPath);
+ }
+ catch(Exception e) {
+ cout << qPrintable(e.getMessage()) << endl;
+ }
+ }
+}
+
void Dispatcher::renameFunctionalBlock(BoxItem *item){
static QString fctName = "Dispatcher::renameFunctionalBlock()";
#ifdef DEBUG_FCTNAME
#ifdef DEBUG_FCTNAME
cout << "call to " << qPrintable(fctName) << endl;
#endif
- ConnectedInterface* iface = AI_TO_CON(item->refInter->getAssociatedIface());
- foreach(char c, iface->getOutputPattern()) {
- cout << (int)c;
+ QString msg = "";
+ if (item->refInter->getDirection() == AbstractInterface::Input) {
+ msg = "Input pattern of iface ";
+ msg += item->refInter->getName();
+ msg += " owned by ";
+ msg += item->refInter->getOwner()->getName();
+ msg += " is:\n";
+ // get the precursor output pattern
+ ConnectedInterface* connIface = AI_TO_CON(item->refInter->getAssociatedIface());
+ QList<char>* out = connIface->getConnectedFrom()->getOutputPattern();
+ // get the modifier
+ AbstractInputModifier* modifier = connIface->getInputModifier();
+ // check if the input is modified
+ if (modifier != NULL) {
+
+ out = modifier->getModifiedInput(out);
+ }
+
+ foreach(char c, *out) {
+ msg += QString::number((int)c);
+ }
+ msg += "\n";
+ }
+ else if (item->refInter->getDirection() == AbstractInterface::Output) {
+ msg = "Output pattern of iface ";
+ msg += item->refInter->getName();
+ msg += " owned by ";
+ msg += item->refInter->getOwner()->getName();
+ msg += " is:\n";
+ ConnectedInterface* iface = AI_TO_CON(item->refInter->getAssociatedIface());
+ if (iface->getOutputPattern() == NULL) return;
+ foreach(char c, *(iface->getOutputPattern())) {
+ msg += QString::number((int)c);
+ }
+ msg += "\n";
}
- cout << endl;
+ QMessageBox::information(NULL,"Interface pattern",msg,QMessageBox::Ok,QMessageBox::Ok);
+}
+
+void Dispatcher::showModifier(InterfaceItem *item) {
+ static QString fctName = "Dispatcher::showModifier()";
+#ifdef DEBUG_FCTNAME
+ cout << "call to " << qPrintable(fctName) << endl;
+#endif
+ QString msg = "";
+ ConnectedInterface* assoIface = AI_TO_CON(item->refInter->getAssociatedIface());
+ AbstractInputModifier* mod = assoIface->getInputModifier();
+ if (mod->isDelay()) {
+ DelayInputModifier* delay = (DelayInputModifier *)mod;
+ msg = "Pattern of iface ";
+ msg += item->refInter->getName();
+ msg += " owned by ";
+ msg += item->refInter->getOwner()->getName();
+ msg += " is modified by a simple delay of ";
+ msg += QString::number(delay->getDelayLength());
+
+ }
+ QMessageBox::information(NULL,"Interface pattern",msg,QMessageBox::Ok,QMessageBox::Ok);
+}
+
+void Dispatcher::removeModifier(InterfaceItem *item) {
+ static QString fctName = "Dispatcher::showModifier()";
+#ifdef DEBUG_FCTNAME
+ cout << "call to " << qPrintable(fctName) << endl;
+#endif
+
+ ConnectedInterface* assoIface = AI_TO_CON(item->refInter->getAssociatedIface());
+ assoIface->clearInputModifier();
}
+
void Dispatcher::duplicateBoxItem(BoxItem *item){
static QString fctName = "Dispatcher::duplicateBoxItem()";
#ifdef DEBUG_FCTNAME
// creating control interface if needed
if (refI->getAssociatedIface() != NULL) {
QString ctlName = cloneIface->getName()+"_enb";
- ReferenceInterface* ctlIface = new ReferenceInterface(refB,ctlName,"boolean","1",cloneIface->getDirection(), AbstractInterface::Control, 1);
+ ReferenceInterface* ctlIface = new ReferenceInterface(refB,ctlName,cloneIface->getDirection(), AbstractInterface::Control,"boolean","1", AbstractInterface::LittleEndian, 1);
refB->addInterface(ctlIface);
if (! ctlIface->setAssociatedIface(cloneIface)) {
cerr << "Abnormal case while cloning an interface and creating its associated control interface" << endl;
}
-void Dispatcher::addBlock(int idCategory, int idBlock, int idScene) {
+BoxItem* Dispatcher::addBlock(int idCategory, int idBlock, int idScene) {
static QString fctName = "Dispatcher::addBlock()";
#ifdef DEBUG_FCTNAME
cout << "call to " << qPrintable(fctName) << endl;
#endif
bool newSource = false;
+ BoxItem* item = NULL;
GroupScene *scene = getSceneById(idScene);
ReferenceBlock* ref = params->getReferenceBlock(idCategory,idBlock);
// if block has no inputs, propose to add it as a source to top scene
else {
GroupBlock* group = AB_TO_GRP(scene->getGroupItem()->getRefBlock());
FunctionalBlock* newOne = params->getGraph()->createFunctionalBlock(group, ref);
- scene->createBoxItem(newOne);
+ item = scene->createBoxItem(newOne);
+ params->blockToItem.insert(newOne,item);
}
params->unsaveModif = true;
+ return item;
}
// creating the model part of the group
Graph* graph = params->createGraph();
- GroupBlock *refBlock = graph->getTopGroup();
+ GroupBlock *topBlock = graph->getTopGroup();
+ // creating the clkrstgen block
+ ReferenceBlock* ref = params->getHiddenReferenceBlock("clkrstgen");
+ FunctionalBlock* newOne = params->getGraph()->createFunctionalBlock(topBlock, ref);
+ ConnectedInterface* fromIface = AI_TO_CON(topBlock->getIfaceFromName("ext_clk"));
+ ConnectedInterface* toIface = AI_TO_CON(newOne->getIfaceFromName("ext_clk"));
+ fromIface->connectTo(toIface);
+ fromIface = AI_TO_CON(topBlock->getIfaceFromName("ext_reset"));
+ toIface = AI_TO_CON(newOne->getIfaceFromName("ext_reset"));
+ fromIface->connectTo(toIface);
// creating a fake and not connected interface
//AbstractInterface* iface = new GroupInterface(refBlock,"grp_iface",AbstractInterface::Input,AbstractInterface::Top);
params->setTopScene(scene);
params->setCurrentScene(scene);
// creating the view part of the group
- GroupItem *group = new GroupItem(NULL,refBlock,this,params);
+ GroupItem *group = new GroupItem(NULL,topBlock,this,params);
+
// adding the fake interface to the top group item
//InterfaceItem* item = new InterfaceItem(0.0 , Parameters::West, (ConnectedInterface*)iface, group, params);
GroupBlock* groupBlock = AB_TO_GRP(upperItemOfGroupItem->getRefBlock());
// creating the view part of the group
GroupItem *groupItem = new GroupItem(upperItemOfGroupItem,groupBlock,this,params);
+
// creating the group widget
group = new GroupWidget(parentWidget, this, params);
// getting the newly created scene
removeAllBlockConnections(item);
if (item->getRefBlock()->isFunctionalBlock()) {
- FunctionalBlock* block = AB_TO_FUN(item->getRefBlock());
- GroupBlock* group = AB_TO_GRP(block->getParent());
+ FunctionalBlock* block = AB_TO_FUN(item->getRefBlock());
item->getScene()->removeBoxItem(item);
params->getGraph()->removeFunctionalBlock(block);
+ params->blockToItem.remove(block);
+
}
else if (item->getRefBlock()->isGroupBlock()) {
// creating/adding the group interface in the graph model
GroupInterface *groupInter = new GroupInterface(parentBlock,refInter->getName()+"_group",refInter->getDirection(),refInter->getPurpose());
parentItem->getRefBlock()->addInterface(groupInter);
- // creating/adding the group control interface in the graph model
- GroupInterface *groupCtlInter = new GroupInterface(parentBlock,refInter->getName()+"_group_enb",refInter->getDirection(),AbstractInterface::Control);
- groupCtlInter->setAssociatedIface(groupInter);
- parentItem->getRefBlock()->addInterface(groupCtlInter);
+ // creating/adding the group control interface in the graph model if the purpose is data
+ if (refInter->getPurpose() == AbstractInterface::Data) {
+ GroupInterface *groupCtlInter = new GroupInterface(parentBlock,refInter->getName()+"_group_enb",refInter->getDirection(),AbstractInterface::Control);
+ groupCtlInter->setAssociatedIface(groupInter);
+ parentItem->getRefBlock()->addInterface(groupCtlInter);
+ }
// creating/adding the group interface in the current scene model, and connection item
InterfaceItem *groupIfaceItem = new InterfaceItem(0,item->getOrientation(),groupInter,parentItem,params);
parentItem->addInterfaceItem(groupIfaceItem,true);
return NULL;
}
+void Dispatcher::findGraphModifications(FunctionalBlock *block) {
+ static QString fctName = "Dispatcher::findGraphModifications()";
+#ifdef DEBUG_FCTNAME
+ cout << "call to " << qPrintable(fctName) << endl;
+#endif
+
+ block->computeAdmittanceDelays();
+ // get the block item that is associated to block
+ BoxItem* toBlockItem = params->blockToItem.value(block);
+
+ /* VERSION 1: just add delays if needed */
+ QMap<AbstractInterface*,QList<int>* > delays = block->getAdmittanceDelays();
+ QMapIterator<AbstractInterface*,QList<int>* > iterD(delays);
+ while (iterD.hasNext()) {
+ iterD.next();
+ QList<int>* delay = iterD.value();
+ if (delay->at(0) > 0) {
+ // create delay and associate it to the connected input
+
+ ConnectedInterface* toIface = AI_TO_CON(iterD.key());
+ AbstractInputModifier* mod = new DelayInputModifier(toIface, delay->at(0));
+ cout << "modify input of " << qPrintable(toIface->getName()) << endl;
+ toIface->setInputModifier(mod);
+ // repaint
+ toBlockItem->update();
+ }
+ }
+}
+