+ painter->drawPath(params->dataArrowIn);
+ painter->drawPath(params->dataArrowOut);
+ }
+
+ // paint modifier box if needed
+ ConnectedInterface* connIface = AI_TO_CON(refInter->getAssociatedIface());
+ if ((connIface != NULL) && (connIface->getInputModifier() != NULL)) {
+ painter->save();
+ painter->translate(params->arrowWidth+params->arrowLineLength,0);
+ painter->drawRect(0,-5,10,10);
+ painter->restore();