]> AND Private Git Repository - blast.git/blobdiff - Parameters.cpp
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changes in output pattern comput
[blast.git] / Parameters.cpp
index af8eb220462f28523e0584f026633c7300659ba3..322046d562819e107c937856ef2536e2edf8ba31 100644 (file)
@@ -9,6 +9,7 @@
 #include "GroupScene.h"\r
 #include "GroupItem.h"\r
 #include "BoxItem.h"\r
+#include "SourceItem.h"\r
 #include "InterfaceItem.h"\r
 #include "ConnectionItem.h"\r
 \r
@@ -43,6 +44,8 @@ Parameters::Parameters() {
   isRstClkShown = false;\r
 \r
   projectPath = QDir::currentPath();\r
+  \r
+  validityExtension = "_enb";\r
 }\r
 \r
 Parameters::~Parameters() {\r
@@ -79,15 +82,6 @@ ReferenceBlock* Parameters::getReferenceBlock(int idCategory, int idBlock) {
 }\r
 \r
 \r
-FunctionalBlock* Parameters::duplicateFunctionalBlock(FunctionalBlock *block) {\r
-\r
-  ReferenceBlock* ref = block->getReference();\r
-  GroupBlock* group = AB_TO_GRP(block->getParent());\r
-\r
-  // adding to the graph\r
-  FunctionalBlock* newBlock = graph->addFunctionalBlock(group,ref);\r
-  return newBlock;\r
-}\r
 \r
 void Parameters::validateXmlFile(const QString& xmlFileName, const QString& xsdFileName, XmlFileType fileType) throw(Exception) {\r
   // opening configFile\r
@@ -239,6 +233,7 @@ GroupWidget *Parameters::loadProject(QDomElement root) throw(Exception) {
     if (idUpperScene != -1) {\r
       groupWidget->setWindowTitle(groupBlock->getName());\r
       groupWidget->show();\r
+      cout << qPrintable(groupItem->getRefBlock()->getName()) << " has upper box item in " << qPrintable(groupItem->getParentItem()->getScene()->getGroupItem()->getRefBlock()->getName()) << endl;\r
     }    \r
   }\r
   dispatcher->setSceneCounter(maxIdScene+1);\r
@@ -256,7 +251,29 @@ GroupWidget *Parameters::loadProject(QDomElement root) throw(Exception) {
     GroupScene *currentScene = searchSceneById(idScene,topScene);\r
 \r
     if(currentScene == NULL) throw(Exception(PROJECTFILE_CORRUPTED));\r
-\r
+    /**********************************************************\r
+     2.1 : getting sources if it is top scene\r
+    ***********************************************************/\r
+    if (currentScene->isTopScene()) {\r
+      QDomNodeList sourceNodes = currentSceneNode.elementsByTagName("source_item");\r
+      cout << "top scene has " << sourceNodes.length() << " sources" << endl;\r
+      for(int j=0; j<sourceNodes.length(); j++) {\r
+        QDomElement currentSBNode = sourceNodes.at(j).toElement();      \r
+        SourceItem* sourceItem = new SourceItem(dispatcher,this);\r
+        try {\r
+          sourceItem->load(currentSBNode);\r
+        }\r
+        catch(Exception err) {\r
+          throw(err);\r
+        }\r
+        cout << "source item has been read, add it to the scene" << endl;\r
+        // add the block to the GroupScene\r
+        currentScene->addSourceItem(sourceItem);\r
+      } \r
+    }\r
+    /**********************************************************\r
+     2.2 : getting functional blocks\r
+    ***********************************************************/\r
     QDomNodeList functionalBlockNodes = currentSceneNode.elementsByTagName("bi_functional");\r
 \r
     for(int j=0; j<functionalBlockNodes.length(); j++) {\r
@@ -269,7 +286,7 @@ GroupWidget *Parameters::loadProject(QDomElement root) throw(Exception) {
         throw(err);\r
       }\r
       // add the block to the GroupScene\r
-      currentScene->addBlockItem(funcItem);\r
+      currentScene->addBoxItem(funcItem);\r
     }\r
   }\r
   cout << "functional blocks loaded and created succefully!" << endl;\r
@@ -313,9 +330,9 @@ GroupWidget *Parameters::loadProject(QDomElement root) throw(Exception) {
       // get the GroupItem already created and set at phase 1\r
       GroupItem *insideGroup = searchGroupItemById(idGroup, topScene);\r
       BoxItem* upperItem = NULL;\r
-      if(insideGroup == NULL) cout << "group null" << endl;\r
+      if(insideGroup == NULL) cout << "group null" << endl;      \r
       // now search within the scene which BoxItem has a childItem that is = to insideGroup\r
-      QList<BoxItem *> lst = currentScene->getBlockItems();\r
+      QList<BoxItem *> lst = currentScene->getBoxItems();\r
       foreach(BoxItem* item, lst) {\r
         if (item->getChildGroupItem() == insideGroup) {\r
           upperItem = item;\r
@@ -349,10 +366,10 @@ GroupWidget *Parameters::loadProject(QDomElement root) throw(Exception) {
         double position = currentInterfaceNode.attribute("position","none").toDouble(&ok);\r
         if(!ok) throw(Exception(PROJECTFILE_CORRUPTED));\r
 \r
-        ConnectedInterface *refInter = insideGroup->searchInterfaceByName(refName)->refInter;\r
+        ConnectedInterface *refInter = insideGroup->searchInterfaceItemByName(refName)->refInter;\r
         InterfaceItem *ifaceItem = new InterfaceItem(position, orientation, refInter, upperItem, this);\r
         ifaceItem->setId(id);\r
-        upperItem->addInterface(ifaceItem);\r
+        upperItem->addInterfaceItem(ifaceItem);\r
       }\r
     }\r
   }\r
@@ -374,7 +391,7 @@ GroupWidget *Parameters::loadProject(QDomElement root) throw(Exception) {
     InterfaceItem *iface2 = searchInterfaceItemById(to,topScene);\r
 \r
     if(iface1 != NULL && iface2 != NULL){\r
-      dispatcher->connect(iface1,iface2);\r
+      dispatcher->createConnection(iface1,iface2);\r
     } else {\r
       cout << "interfaces not found, connect canceled!" << endl;\r
     }\r
@@ -690,6 +707,12 @@ void Parameters::loadImplementationsFromXml() throw(Exception) {
       QString refXml = implRoot.attribute("ref_name","none");\r
       QString refMd5 = implRoot.attribute("ref_md5","none");\r
       BlockImplementation* impl = new BlockImplementation(fileName,refXml,refMd5);\r
+      try {\r
+        impl->loadPatterns(implRoot);\r
+      }\r
+      catch(int err) {\r
+        throw(err);\r
+      }\r
       availableImplementations.append(impl);\r
 \r
       ReferenceBlock* ref = NULL;\r
@@ -701,9 +724,12 @@ void Parameters::loadImplementationsFromXml() throw(Exception) {
       }\r
       if (ref == NULL) {\r
         cout << "Cannot find a reference block for impl :" << qPrintable(fileName) << endl;\r
-      }\r
-      ref->addImplementation(impl);\r
-      impl->setReference(ref);\r
+      }      \r
+      else {          \r
+        ref->addImplementation(impl);\r
+        impl->setReference(ref);\r
+        if (! impl->checkPatterns()) throw(Exception(IMPLFILE_CORRUPTED));\r
+      }      \r
       cout << "OK" << endl;\r
     }\r
   }\r
@@ -748,8 +774,11 @@ void Parameters::loadImplementationsFromLib() throw(Exception) {
     if (ref == NULL) {\r
       cout << "Cannot find a reference block for impl :" << qPrintable(impl->getXmlFile()) << endl;\r
     }\r
-    ref->addImplementation(impl);\r
-    impl->setReference(ref);\r
+    else {          \r
+      ref->addImplementation(impl);\r
+      impl->setReference(ref);\r
+      if (! impl->checkPatterns()) throw(Exception(IMPLFILE_CORRUPTED));\r
+    }\r
   }\r
   libFile.close();\r
 }\r
@@ -844,9 +873,9 @@ QList<AbstractBlock *> Parameters::getBlocksToConfigure() {
 \r
 \r
 void Parameters::updateToolbar() {\r
-  int nb = currentScene->getBlockItems().length();\r
+  int nb = currentScene->getBoxItems().length();\r
   for(int i = 0; i<nb; i++){\r
-    if(currentScene->getBlockItems().at(i)->isSelected()){\r
+    if(currentScene->getBoxItems().at(i)->isSelected()){\r
       currentScene->getGroupWidget()->enableGroupButton(true);\r
       return;\r
     }\r
@@ -996,7 +1025,7 @@ GroupItem* Parameters::searchGroupItemById(int id, GroupScene *scene) {
 \r
 BoxItem* Parameters::searchBlockItemById(int id, GroupScene *scene) {\r
 \r
-  foreach(BoxItem *item, scene->getBlockItems()){\r
+  foreach(BoxItem *item, scene->getBoxItems()){\r
     if(item->getId() == id){\r
       return item;\r
     }\r
@@ -1017,7 +1046,16 @@ InterfaceItem* Parameters::searchInterfaceItemById(int id, GroupScene* scene) {
       return item;\r
     }\r
   }\r
-  foreach(BoxItem *block, scene->getBlockItems()){\r
+  if (scene->isTopScene()) {\r
+    foreach(SourceItem *block, scene->getSourceItems()){\r
+      foreach(InterfaceItem *item, block->getInterfaces()){\r
+        if(item->getId() == id){\r
+          return item;\r
+        }\r
+      }\r
+    } \r
+  }\r
+  foreach(BoxItem *block, scene->getBoxItems()){\r
     foreach(InterfaceItem *item, block->getInterfaces()){\r
       if(item->getId() == id){\r
         return item;\r