GroupScene(GroupScene* _parentScene, GroupWidget* _window, Dispatcher* _dispatcher, Parameters* _params, bool topScene = false, QObject *parent = 0);
~GroupScene();
GroupScene(GroupScene* _parentScene, GroupWidget* _window, Dispatcher* _dispatcher, Parameters* _params, bool topScene = false, QObject *parent = 0);
~GroupScene();
- BoxItem* createBoxItem(AbstractBlock* block); //! create a new BoxItem and place it at the center of the scene
+ BoxItem* createBoxItem(AbstractBlock* block, BoxItem::Position position = BoxItem::Free, int lock = AbstractBoxItem::NoLock, BoxItem::SpanType span = BoxItem::NoSpan); //! create a new BoxItem and place it at the center of the scene
void addBoxItem(BoxItem* item); //! add an already configured BoxItem in the scene.
void removeBoxItem(BoxItem* item);
void addBoxItem(BoxItem* item); //! add an already configured BoxItem in the scene.
void removeBoxItem(BoxItem* item);