\r
void Parameters::destroyGraph() {\r
delete graph;\r
+ graph = new Graph();\r
}\r
\r
ReferenceBlock* Parameters::getReferenceBlock(int idCategory, int idBlock) {\r
if(!ok) throw(Exception(PROJECTFILE_CORRUPTED));\r
\r
if (idUpperScene == -1) {\r
+ QString clkList = currentSceneNode.attribute("clklist","none");\r
+ if (clkList == "none") throw(Exception(PROJECTFILE_CORRUPTED));\r
+ QStringList clks = clkList.split(",");\r
+ for(int j=0;j<clks.size();j++) {\r
+ double freq = clks.at(j).toDouble(&ok);\r
+ if(!ok) throw(Exception(PROJECTFILE_CORRUPTED));\r
+ graph->addClock(freq);\r
+ }\r
topGroup = dispatcher->createTopScene(Dispatcher::Load);\r
topScene->setId(idScene);\r
groupItem = topScene->getGroupItem(); \r
int to = currentConnectionNode.attribute("to","none").toInt(&ok);\r
if(!ok) throw(Exception(PROJECTFILE_CORRUPTED));\r
\r
-\r
+ bool showConn = true;\r
+ QString visStr = currentConnectionNode.attribute("visible","none");\r
+ if (visStr == "false") {\r
+ showConn = false;\r
+ }\r
InterfaceItem *iface1 = searchInterfaceItemById(from,topScene);\r
InterfaceItem *iface2 = searchInterfaceItemById(to,topScene);\r
\r
if(iface1 != NULL && iface2 != NULL){\r
- dispatcher->createConnection(Dispatcher::Load, iface1,iface2);\r
+ dispatcher->createConnection(Dispatcher::Load, iface1,iface2,showConn);\r
} else {\r
cout << "interfaces not found, connect canceled!" << endl;\r
}\r
\r
writer.writeAttribute("from",QString::number(item->getFromInterfaceItem()->getId()));\r
writer.writeAttribute("to", QString::number(item->getToInterfaceItem()->getId()));\r
-\r
+ if (!item->isVisible()) {\r
+ writer.writeAttribute("visible","false");\r
+ }\r
writer.writeEndElement();\r
}\r
\r