setCursor(Qt::PointingHandCursor);
setZValue(0);
- setPathes();
+ setPath();
}
}
-void ConnectionItem::setPathes() {
+void ConnectionItem::setPath() {
+ // signals to the scene that this connection is going to change of shape.
prepareGeometryChange();
pointFrom = fromInterfaceItem->getEndPointInGroup();
}
void ConnectionItem::contextMenuEvent(QGraphicsSceneContextMenuEvent * event) {
- QMenu menu;
- QAction* removeAction = menu.addAction("Remove");
- QAction * selectedAction= menu.exec(event->screenPos());
+ /* have to check if the connection can be removed.
+ If the from or to InterfaceItem is owned by a group item, and this item
+ is both connected to and from, thus it is impossible to remove this connection
+ */
+ bool canRemove = true;
+ InterfaceItem* groupIfaceItem = NULL;
+ if (fromInterfaceItem->getOwner()->isGroupItem()) {
+ groupIfaceItem = fromInterfaceItem;
+ }
+ else if (toInterfaceItem->getOwner()->isGroupItem()) {
+ groupIfaceItem = toInterfaceItem;
+ }
+
+ if (groupIfaceItem != NULL) {
+ ConnectedInterface* ref = groupIfaceItem->refInter;
+ if ((ref->isConnectedFrom()) && (ref->isConnectedTo())) {
+ canRemove = false;
+ }
+ }
- if(selectedAction == removeAction){
- dispatcher->removeConnection(this);
- dispatcher->removeUselessGroupInterfaces();
+ if (canRemove) {
+ QMenu menu;
+ QAction* titleAction = menu.addAction("Connection operations");
+ titleAction->setEnabled(false);
+ menu.addSeparator();
+ QAction* removeAction = menu.addAction("Remove");
+ QAction * selectedAction= menu.exec(event->screenPos());
+
+ if(selectedAction == removeAction){
+ dispatcher->removeConnection(this);
+ }
}
}