+
+void BlockLibraryWidget::updateComboScene() {
+ comboScenes->clear();
+ QMap<int,QString> list = dispatcher->getAllGroupNames();
+ QMapIterator<int,QString> iter(list);
+ while (iter.hasNext()) {
+ iter.next();
+ comboScenes->addItem(iter.value(),QVariant(iter.key()));
+ }
+}