+ // getting back the goup block already created
+ GroupBlock* groupBlock = AB_TO_GRP(upperItemOfGroupItem->getRefBlock());
+ // creating the view part of the group
+ GroupItem *groupItem = new GroupItem(upperItemOfGroupItem,groupBlock,this,params);
+ // creating the group widget
+ group = new GroupWidget(parentWidget, this, params);
+ // getting the newly created scene
+ GroupScene *scene = group->getScene();
+ scene->setId(sceneCounter++);
+ // affecting group item to the scene
+ scene->setGroupItem(groupItem);
+ groupList.append(group);
+
+ mainWindow->getLibrary()->updateComboScene();
+ }
+ else {
+ GroupItem *groupItem = new GroupItem(this,params);
+ // creating the group widget
+ group = new GroupWidget(parentWidget, this, params);
+ // getting the newly created scene
+ GroupScene *scene = group->getScene();
+ // affecting group item to the scene
+ scene->setGroupItem(groupItem);
+ groupList.append(group);