#include "AbstractBlock.h"
#include "GroupScene.h"
+#include "GroupItem.h"
#include "AbstractInterface.h"
#include "ConnectedInterface.h"
AbstractBoxItem:: AbstractBoxItem(AbstractBlock *_refBlock, Dispatcher *_dispatcher, Parameters *_params, QGraphicsItem *parent) : QGraphicsItem(parent) {
dispatcher = _dispatcher;
params = _params;
- refBlock = _refBlock;
- QFont fontId("Arial",10);
- QFontMetrics fmId(fontId);
+ refBlock = _refBlock;
+ QFontMetrics fmId(params->defaultBlockFont);
nameWidth = fmId.width(refBlock->getName());
nameHeight = fmId.height();
nameMargin = 10;
selected = false;
currentInterface = NULL;
rstClkVisible = false;
+ wishboneVisible = false;
+
+ setAcceptHoverEvents(true);
+
+ // NOTE : initInterfaces() is only called in subclasses
+}
+
+AbstractBoxItem::AbstractBoxItem(Dispatcher *_dispatcher, Parameters *_params, QGraphicsItem* parent) : QGraphicsItem(parent) {
+ dispatcher = _dispatcher;
+ params = _params;
+ refBlock = NULL;
+ nameWidth = 0;
+ nameHeight = 0;
+ nameMargin = 10;
+ ifaceMargin = 10;
+
+ // the six following values will be override in subclass constructors
+ minimumBoxWidth = 0;
+ minimumBoxHeight = 0;
+ boxWidth = 0;
+ boxHeight = 0;
+ totalWidth = 0;
+ totalHeight = 0;
+
+ originPoint = QPointF(0.0,0.0);
+ selected = false;
+ currentInterface = NULL;
+ rstClkVisible = false;
+ wishboneVisible = false;
+
setAcceptHoverEvents(true);
// NOTE : initInterfaces() is only called in subclasses
bool AbstractBoxItem::isGroupItem() {
return false;
}
+void AbstractBoxItem::setRstClkVisible(bool b) {
+ rstClkVisible = b;
+ foreach(InterfaceItem* ifaceItem, interfaces) {
+ if ((ifaceItem->refInter->getPurpose() == AbstractInterface::Clock) ||
+ (ifaceItem->refInter->getPurpose() == AbstractInterface::Reset) ) {
+ ifaceItem->visible = b;
+ }
+ }
+ resetInterfacesPosition();
+ updateGeometry(InterfaceMove);
+ update();
+ getScene()->updateConnectionItemsShape();
+ (getScene()->getGroupItem())->updateShape();
+
+}
+
+void AbstractBoxItem::setWishboneVisible(bool b) {
+ wishboneVisible = b;
+ foreach(InterfaceItem* ifaceItem, interfaces) {
+ if (ifaceItem->refInter->getPurpose() == AbstractInterface::Wishbone) {
+ ifaceItem->visible = b;
+ }
+ }
+ resetInterfacesPosition();
+ updateGeometry(InterfaceMove);
+ update();
+ getScene()->updateConnectionItemsShape();
+ (getScene()->getGroupItem())->updateShape();
+}
+
+void AbstractBoxItem::setRefBlock(AbstractBlock* _refBlock) {
+ refBlock = _refBlock;
+ QFontMetrics fmId(params->defaultBlockFont);
+ nameWidth = fmId.width(refBlock->getName());
+ nameHeight = fmId.height();
+}
-void AbstractBoxItem::initInterfaces()
-{
+void AbstractBoxItem::initInterfaces() {
/* TO DO : creating all needed InterfaceItem, with by default, input at west and output at east */
int orientation = Parameters::West;
foreach(AbstractInterface *inter, refBlock->getInterfaces()){
- if(inter->getPurpose() != AbstractInterface::Wishbone){
- InterfaceItem *item;
- if(inter->getDirection() == AbstractInterface::Input){
- orientation = Parameters::West;
- } else if(inter->getDirection() == AbstractInterface::Output){
- orientation = Parameters::East;
- } else if(inter->getDirection() == AbstractInterface::InOut){
- orientation = Parameters::North;
- }
- item = new InterfaceItem(0.0 , orientation, (ConnectedInterface *)inter, this, params);
- interfaces.append(item);
+
+ /* NB: create InterfaceItem for every interfaces, even if they do not have a graphical representation
+ It will allow to save them in the XML project file and thus to create their equivalent
+ in the graph while the file is loaded.
+ */
+ InterfaceItem *item;
+ if(inter->getDirection() == AbstractInterface::Input){
+ orientation = Parameters::West;
+ } else if(inter->getDirection() == AbstractInterface::Output){
+ orientation = Parameters::East;
+ } else if(inter->getDirection() == AbstractInterface::InOut){
+ orientation = Parameters::North;
}
- }
+ item = new InterfaceItem(0.0 , orientation, (ConnectedInterface *)inter, this, params);
+ interfaces.append(item);
+ }
}
InterfaceItem* AbstractBoxItem::searchInterfaceByName(QString name) {
void AbstractBoxItem::addInterface(InterfaceItem *i, bool resetPosition) {
interfaces.append(i);
if (resetPosition) resetInterfacesPosition();
- updateGeometry();
+ updateGeometry(InterfaceMove);
update();
}
delete i;
//resetInterfacesPosition();
- updateGeometry();
+ updateGeometry(InterfaceMove);
update();
}
foreach(InterfaceItem* inter, interfaces) {
// only data interfaces and if needed time and reset
- if(inter->refInter->getPurpose() == AbstractInterface::Data || inter->getOwner()->isRstClkVisible()){
+ if(inter->visible) {
if(inter->getOrientation() == Parameters::North){
nbNorth++;
} else if(inter->getOrientation() == Parameters::South){
foreach(InterfaceItem* inter, interfaces) {
- if(inter->refInter->getPurpose() == AbstractInterface::Data || inter->getOwner()->isRstClkVisible()){
+ if(inter->visible){
if(inter->getOrientation() == Parameters::North){
positionRatio = cntNorth/(double)(nbNorth+1);
}
}
-void AbstractBoxItem::deplaceInterface(QPointF pos) {
+void AbstractBoxItem::moveInterfaceTo(QPointF pos) {
double positionRatio;
if(currentInterface->getOrientation() == Parameters::North || currentInterface->getOrientation() == Parameters::South){
if(pos.x() < 0){
foreach(InterfaceItem *item, interfaces){
item->updatePosition();
}
+ // NB: dunno the utility of this test !!
if (getScene() != NULL) {
// update all connections from/to this block
foreach(ConnectionItem *item, getScene()->getConnectionItems()){
if ((item->getFromInterfaceItem()->getOwner() == this) || (item->getToInterfaceItem()->getOwner() == this)) {
- item->setPathes();
+ item->setPath();
}
}
}