+void Dispatcher::showPatterns(InterfaceItem *item) {
+ static QString fctName = "Dispatcher::showPatterns()";
+#ifdef DEBUG_FCTNAME
+ cout << "call to " << qPrintable(fctName) << endl;
+#endif
+ ConnectedInterface* iface = AI_TO_CON(item->refInter->getAssociatedIface());
+ foreach(char c, *(iface->getOutputPattern())) {
+ cout << (int)c;
+ }
+ cout << endl;
+}
+