else if (params->editState == Parameters::EditCloseConnection) {
InterfaceItem* iface1 = getScene()->getSelectedInterface(1);
InterfaceItem* iface2 = getScene()->getSelectedInterface(2);
else if (params->editState == Parameters::EditCloseConnection) {
InterfaceItem* iface1 = getScene()->getSelectedInterface(1);
InterfaceItem* iface2 = getScene()->getSelectedInterface(2);