}
if (boxSizeChanged) {
- updateInterfacesAndConnections();
+ updateInterfaceAndConnectionItems();
}
}
else if(params->editState == Parameters::EditInterfaceMove) {
prepareGeometryChange();
- moveInterfaceTo(event->pos());
+ moveInterfaceItemTo(event->pos());
// recompute the geometry of the block
updateGeometry(InterfaceMove);
// update connection from/to the selected interface
dispatcher->setCurrentGroupWidget(getScene()->getGroupWidget());
if ((mode == GroupScene::AddConnection) && (params->cursorState == Parameters::CursorOnInterface)) {
- InterfaceItem *inter = getInterfaceFromCursor(x,y);
+ InterfaceItem *inter = getInterfaceItemFromCursor(x,y);
if (inter != NULL) {
if (params->editState == Parameters::EditNoOperation) {
else if (mode == GroupScene::ItemEdition) {
if (params->cursorState == Parameters::CursorOnInterface) {
- InterfaceItem *inter = getInterfaceFromCursor(x,y);
+ InterfaceItem *inter = getInterfaceItemFromCursor(x,y);
if (inter != NULL) {
currentInterface = inter;
params->setEditState(Parameters::EditInterfaceMove);
else if (params->editState == Parameters::EditCloseConnection) {
InterfaceItem* iface1 = getScene()->getSelectedInterface(1);
InterfaceItem* iface2 = getScene()->getSelectedInterface(2);
- bool ok = dispatcher->createConnectionItem(iface1,iface2);
+ bool ok = dispatcher->createConnection(iface1,iface2);
if (ok) {
iface1->selected = false;
update(iface1->boundingRect());
int mode = getScene()->getEditionMode();
if (mode == GroupScene::AddConnection) {
- InterfaceItem* iface = getInterfaceFromCursor(x,y);
+ InterfaceItem* iface = getInterfaceItemFromCursor(x,y);
if (iface != NULL) {
params->cursorState = Parameters::CursorOnInterface;
setCursor(Qt::PointingHandCursor);
int marginE = 5;
int marginS = 5;
- InterfaceItem* iface = getInterfaceFromCursor(x,y);
+ InterfaceItem* iface = getInterfaceItemFromCursor(x,y);
if (iface != NULL) {
params->cursorState = Parameters::CursorOnInterface;
setCursor(Qt::PointingHandCursor);
QAction* renameAction = NULL;
QAction* showParameters = NULL;
- InterfaceItem* ifaceItem = getInterfaceFromCursor(event->pos().x(), event->pos().y());
+ InterfaceItem* ifaceItem = getInterfaceItemFromCursor(event->pos().x(), event->pos().y());
// menu for interface
if( ifaceItem != NULL) {
interfaceItem->setId(id);
groupBlock->addInterface(groupInterface);
- addInterface(interfaceItem, false);
+ addInterfaceItem(interfaceItem, false);
cout << "interface add to " << groupBlock->getName().toStdString() << endl;
}